Lines Matching refs:GLfloat
314 void STATE_APIENTRY crStatePixelStoref (GLenum pname, GLfloat param)
621 cp->bytesPerIndex *= sizeof(GLfloat);
1071 cp->p = base+4*sizeof(GLfloat)+4*sizeof(GLfloat)+3*sizeof(GLfloat);
1075 cp->p = base+2*sizeof(GLfloat)+4*sizeof(GLfloat)+3*sizeof(GLfloat);
1079 cp->p = base+4*sizeof(GLfloat)+3*sizeof(GLfloat);
1083 cp->p = base+4*sizeof(GLfloat);
1087 cp->p = base+2*sizeof(GLfloat)+3*sizeof(GLfloat);
1091 cp->p = base+2*sizeof(GLfloat)+3*sizeof(GLfloat);
1095 cp->p = base+3*sizeof(GLfloat);
1099 cp->p = base+3*sizeof(GLfloat);
1103 cp->p = base+2*sizeof(GLfloat)+4*sizeof(GLubyte);
1107 cp->p = base+2*sizeof(GLfloat);
1131 cp->bytesPerIndex = cp->size * sizeof (GLfloat);
1151 cp->p = base+4*sizeof(GLfloat)+4*sizeof(GLfloat);
1154 cp->p = base+2*sizeof(GLfloat)+4*sizeof(GLfloat);
1157 cp->p = base+4*sizeof(GLfloat);
1160 cp->p = base+2*sizeof(GLfloat);
1185 cp->bytesPerIndex = cp->size * sizeof (GLfloat);
1204 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1205 cp->p = base+4*sizeof(GLfloat);
1210 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1211 cp->p = base+2*sizeof(GLfloat);
1216 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1222 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1223 cp->p = base+2*sizeof(GLfloat);
1228 cp->bytesPerIndex = cp->size * sizeof(GLfloat);
1235 cp->p = base+2*sizeof(GLfloat);
1317 cp->bytesPerIndex = cp->size * sizeof (GLfloat);
1634 GLuint crStateNeedDummyZeroVertexArray(CRContext *g, CRCurrentStatePointers *current, GLfloat *pZva)