Lines Matching refs:GLfloat
539 DECLINLINE(GLfloat*) crBltVtRectTFNormalized(const RTRECT *pRect, uint32_t normalX, uint32_t normalY, GLfloat* pBuff, uint32_t height)
564 DECLINLINE(GLfloat*) crBltVtRectsTFNormalized(const RTRECT *paRects, uint32_t cRects, uint32_t normalX, uint32_t normalY, GLfloat* pBuff, uint32_t height)
610 DECLINLINE(GLfloat*) crBltVtRectITNormalized(const RTRECT *pRect, uint32_t normalX, uint32_t normalY, GLfloat* pBuff, uint32_t height)
612 GLfloat* ret = crBltVtRectTFNormalized(pRect, normalX, normalY, pBuff, height);
639 static GLfloat* crBltVtRectsITNormalized(const RTRECT *paRects, uint32_t cRects, uint32_t normalX, uint32_t normalY, GLfloat* pBuff, GLubyte **ppIndex, GLubyte *piBase, uint32_t height)
656 pBuff = (GLfloat*)pIndex;
760 GLfloat *pVerticies;
761 GLfloat *pTexCoords;
764 pVerticies = (GLfloat*)crBltBufGet(&pBlitter->Verticies, cElements * 2 * 2 * sizeof (*pVerticies));
785 GLfloat *pVerticies;
786 GLfloat *pTexCoords;
792 pVerticies = (GLfloat*)crBltBufGet(&pBlitter->Verticies, cElements * 2 * 2 * sizeof (*pVerticies) + cIndicies * sizeof (*pIndicies));