Searched refs:GL_TRUE (Results 76 - 100 of 119) sorted by relevance

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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_lists.c403 backIsSet = GL_TRUE;
414 frontIsSet = GL_TRUE;
446 backIsSet = GL_TRUE;
457 frontIsSet = GL_TRUE;
H A Dstate_snapshot.c424 * (pContext->shared->bTexResyncNeeded==GL_TRUE).
1466 GLboolean bSaveShared = GL_TRUE;
1869 GLboolean bLoadShared = GL_TRUE;
2281 pContext->shared->bTexResyncNeeded = GL_TRUE;
2331 rc = crSateLoadEvalCoeffs1D(pContext->attrib.evalStack[i].eval1D, GL_TRUE, pSSM);
2333 rc = crSateLoadEvalCoeffs2D(pContext->attrib.evalStack[i].eval2D, GL_TRUE, pSSM);
2438 pContext->shared->bVBOResyncNeeded = GL_TRUE;
2470 pContext->program.bResyncNeeded = GL_TRUE;
2541 pContext->shared->bFBOResyncNeeded = GL_TRUE;
2664 pContext->glsl.bResyncNeeded = GL_TRUE;
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H A Dstate_diff.c237 diff_api.PixelTransferi (GL_MAP_STENCIL, GL_TRUE);
378 diff_api.PixelTransferi (GL_MAP_STENCIL, GL_TRUE);
H A Dstate_transform.c916 if (to->normalize == GL_TRUE)
1162 if (to->clip[i] == GL_TRUE)
1170 if (to->normalize == GL_TRUE)
H A Dstate_point.c407 fEnabled = GL_TRUE;
H A Dstate_enable.c526 __enableSet(g, sb, g->neg_bitid, cap, GL_TRUE);
H A Dstate_lighting.c200 l->lightModelLocalViewer = (GLboolean) (*param==0.0f?GL_FALSE:GL_TRUE);
203 l->lightModelTwoSide = (GLboolean) (*param==0.0f?GL_FALSE:GL_TRUE);
H A Dstate_pixel.c83 p->mapColor = (GLboolean) ((param == 0.0f) ? GL_FALSE : GL_TRUE);
86 p->mapStencil = (GLboolean) ((param == 0.0f) ? GL_FALSE : GL_TRUE);
H A Dstate_attrib.c464 copy_texobj(&tState->unit[i].Saved1D, g->texture.unit[i].currentTexture1D, GL_TRUE);
465 copy_texobj(&tState->unit[i].Saved2D, g->texture.unit[i].currentTexture2D, GL_TRUE);
467 copy_texobj(&tState->unit[i].Saved3D, g->texture.unit[i].currentTexture3D, GL_TRUE);
470 copy_texobj(&tState->unit[i].SavedCubeMap, g->texture.unit[i].currentTextureCubeMap, GL_TRUE);
473 copy_texobj(&tState->unit[i].SavedRect, g->texture.unit[i].currentTextureRect, GL_TRUE);
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_boundsinfo.c168 return GL_TRUE;
/vbox/src/VBox/HostServices/SharedOpenGL/dlm/
H A Ddlm_bbox.c421 tableInitialized = GL_TRUE;
/vbox/src/VBox/HostServices/SharedOpenGL/render/
H A Drenderspu_init.c167 windowInfo->mapPending = GL_TRUE;
H A Drenderspu_cocoa_helper.m1117 return val == GL_TRUE ? YES : NO;
2530 glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE);
2662 return GL_TRUE;
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/swrast/
H A Ds_aalinetemp.h228 inSegment = GL_TRUE;
/vbox/src/VBox/Additions/common/crOpenGL/array/
H A Darrayspu.c652 crStateGetCurrent()->program.vpEnabled = GL_TRUE;
820 array_spu.context[slot].clientState->bufferobject.retainBufferData = GL_TRUE;
/vbox/src/VBox/Additions/common/crOpenGL/
H A Dload.c217 stubCheckWindowState(context->currentDrawable, GL_TRUE);
816 stubCheckWindowState(pWindow, GL_TRUE);
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/tnl_dd/
H A Dt_dd_dmatmp2.h143 AUTO_STIPPLE( GL_TRUE );
579 AUTO_STIPPLE( GL_TRUE );
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dutils.c224 {WINED3DFMT_B8G8R8A8_UNORM, WINED3D_FFP_EMIT_D3DCOLOR, 4, GL_UNSIGNED_BYTE, 4, GL_TRUE, sizeof(BYTE)},
228 {WINED3DFMT_R8G8B8A8_UNORM, WINED3D_FFP_EMIT_UBYTE4N, 4, GL_UNSIGNED_BYTE, 4, GL_TRUE, sizeof(BYTE)},
229 {WINED3DFMT_R16G16_SNORM, WINED3D_FFP_EMIT_SHORT2N, 2, GL_SHORT, 2, GL_TRUE, sizeof(short int)},
230 {WINED3DFMT_R16G16B16A16_SNORM, WINED3D_FFP_EMIT_SHORT4N, 4, GL_SHORT, 4, GL_TRUE, sizeof(short int)},
231 {WINED3DFMT_R16G16_UNORM, WINED3D_FFP_EMIT_USHORT2N, 2, GL_UNSIGNED_SHORT, 2, GL_TRUE, sizeof(short int)},
232 {WINED3DFMT_R16G16B16A16_UNORM, WINED3D_FFP_EMIT_USHORT4N, 4, GL_UNSIGNED_SHORT, 4, GL_TRUE, sizeof(short int)},
234 {WINED3DFMT_R10G10B10A2_SNORM, WINED3D_FFP_EMIT_DEC3N, 3, GL_SHORT, 3, GL_TRUE, sizeof(short int)},
H A Dbasetexture.c346 glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_SGIS, GL_TRUE);
347 checkGLcall("glTexParameteri(textureDimensions, GL_GENERATE_MIPMAP_SGIS, GL_TRUE)");
H A Ddevice.c1564 glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE);
1565 checkGLcall("glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE)");
4593 glDepthMask(GL_TRUE);
4602 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
5794 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRU
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H A Dstate.c1537 glColorMask(mask0 & WINED3DCOLORWRITEENABLE_RED ? GL_TRUE : GL_FALSE,
1538 mask0 & WINED3DCOLORWRITEENABLE_GREEN ? GL_TRUE : GL_FALSE,
1539 mask0 & WINED3DCOLORWRITEENABLE_BLUE ? GL_TRUE : GL_FALSE,
1540 mask0 & WINED3DCOLORWRITEENABLE_ALPHA ? GL_TRUE : GL_FALSE);
1555 mask & WINED3DCOLORWRITEENABLE_RED ? GL_TRUE : GL_FALSE,
1556 mask & WINED3DCOLORWRITEENABLE_GREEN ? GL_TRUE : GL_FALSE,
1557 mask & WINED3DCOLORWRITEENABLE_BLUE ? GL_TRUE : GL_FALSE,
1558 mask & WINED3DCOLORWRITEENABLE_ALPHA ? GL_TRUE : GL_FALSE));
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dutils.c234 {WINED3DFMT_B8G8R8A8_UNORM, WINED3D_FFP_EMIT_D3DCOLOR, 4, GL_UNSIGNED_BYTE, 4, GL_TRUE, sizeof(BYTE)},
238 {WINED3DFMT_R8G8B8A8_UNORM, WINED3D_FFP_EMIT_UBYTE4N, 4, GL_UNSIGNED_BYTE, 4, GL_TRUE, sizeof(BYTE)},
239 {WINED3DFMT_R16G16_SNORM, WINED3D_FFP_EMIT_SHORT2N, 2, GL_SHORT, 2, GL_TRUE, sizeof(short int)},
240 {WINED3DFMT_R16G16B16A16_SNORM, WINED3D_FFP_EMIT_SHORT4N, 4, GL_SHORT, 4, GL_TRUE, sizeof(short int)},
241 {WINED3DFMT_R16G16_UNORM, WINED3D_FFP_EMIT_USHORT2N, 2, GL_UNSIGNED_SHORT, 2, GL_TRUE, sizeof(short int)},
242 {WINED3DFMT_R16G16B16A16_UNORM, WINED3D_FFP_EMIT_USHORT4N, 4, GL_UNSIGNED_SHORT, 4, GL_TRUE, sizeof(short int)},
244 {WINED3DFMT_R10G10B10A2_SNORM, WINED3D_FFP_EMIT_DEC3N, 3, GL_SHORT, 3, GL_TRUE, sizeof(short int)},
H A Ddevice.c648 gl_info->gl_ops.gl.p_glDepthMask(GL_TRUE);
665 gl_info->gl_ops.gl.p_glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
967 gl_info->gl_ops.gl.p_glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE);
968 checkGLcall("glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE)");
4733 gl_info->gl_ops.gl.p_glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE);
4734 checkGLcall("glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE)");
H A Dsurface.c843 gl_info->gl_ops.gl.p_glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE);
1266 gl_info->gl_ops.gl.p_glDepthMask(GL_TRUE);
1398 gl_info->gl_ops.gl.p_glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
3020 gl_info->gl_ops.gl.p_glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE);
3021 checkGLcall("glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE)");
5890 gl_info->gl_ops.gl.p_glDepthMask(GL_TRUE);
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp1373 AssertCompile(GL_TRUE == 1);
3978 glDepthMask(GL_TRUE);
4448 pContext->glxContext = glXCreateContext(pState->display, vi, shareContext, GL_TRUE);
4482 glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER, GL_TRUE);
6780 glDepthMask(GL_TRUE);
6839 normalized = GL_TRUE; /* glVertexAttribPointer fails otherwise */
6843 normalized = GL_TRUE;
6851 normalized = GL_TRUE;
6859 normalized = GL_TRUE;
6867 normalized = GL_TRUE;
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