Searched defs:side (Results 1 - 8 of 8) sorted by relevance
/inkscape/src/2geom/ |
H A D | solve-bezier-one-d.cpp | 121 int side = 0; local 134 if (side == -1) fs /= 2; 135 side = -1; 140 if (side == +1) ft /= 2; 141 side = +1;
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H A D | solve-bezier.cpp | 260 int side = 0; local 278 if (side == -1) fs /= 2; 279 side = -1; 284 if (side == +1) ft /= 2; 285 side = +1;
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/inkscape/src/ |
H A D | box3d-side.cpp | 14 #include "box3d-side.h" 29 static void box3d_side_compute_corner_ids(Box3DSide *side, unsigned int corners[4]); 144 box3d_side_position_set (Box3DSide *side) { argument 145 side->set_shape(); 148 side->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG); 162 g_warning("Parent of 3D box side is not a 3D box.\n"); 173 // To do this, determine the perspective of the box, the orientation of the side (e.g., XY-FRONT) 187 g_warning ("Trying to draw a 3D box side with invalid coordinates.\n"); 215 gchar *box3d_side_axes_string(Box3DSide *side) argument 218 g_string_printf (pstring, "%s", Box3D::string_from_axes ((Box3D::Axis) (side 241 box3d_side_compute_corner_ids(Box3DSide *side, unsigned int corners[4]) argument 251 box3d_side_perspective(Box3DSide *side) argument 256 box3d_side_convert_to_path(Box3DSide *side) argument [all...] |
H A D | box3d.cpp | 24 #include "box3d-side.h" 260 /* This draws the curve and calls requestDisplayUpdate() for each side (the latter is done in 263 Box3DSide *side = dynamic_cast<Box3DSide *>(obj); local 264 if (side) { 265 box3d_side_position_set(side); 629 // C and D lie on the same side of the line AB 636 // The line CD passes on the "wrong" side of A 640 // The line CD passes on the "correct" side of A 1078 Box3DSide *side = dynamic_cast<Box3DSide *>(obj); local 1079 if (side) { 1094 std::map<int, Box3DSide *>::iterator side; local 1280 Box3DSide *side = dynamic_cast<Box3DSide *>(obj); local [all...] |
H A D | desktop-style.cpp | 49 #include "box3d-side.h" 201 Box3DSide *side = dynamic_cast<Box3DSide *>(obj); local 202 if (side) { 203 const char * descr = box3d_side_axes_string(side);
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/inkscape/src/ui/tools/ |
H A D | box3d-tool.cpp | 47 #include "box3d-side.h" 513 // TODO: Incorporate this in box3d-side.cpp! 515 Box3DSide *side = Box3DSide::createBox3DSide(box3d); local 521 side->dir1 = Box3D::extract_first_axis_direction(plane); 522 side->dir2 = Box3D::extract_second_axis_direction(plane); 523 side->front_or_rear = (Box3D::FrontOrRear) (desc & 0x8); 529 descr += box3d_side_axes_string(side); 538 side->setAttribute("style", cur_style.data()); 542 g_string_printf (pstring, "/tools/shapes/3dbox/%s", box3d_side_axes_string(side)); 543 desktop->applyCurrentOrToolStyle (side, pstrin [all...] |
/inkscape/src/ui/tool/ |
H A D | transform-handle-set.cpp | 327 ScaleSideHandle(TransformHandleSet &th, unsigned side) argument 328 : ScaleHandle(th, side_to_anchor(side), _side_to_pixbuf(side)) 329 , _side(side) 488 SkewHandle(TransformHandleSet &th, unsigned side) argument 489 : TransformHandle(th, side_to_anchor(side), _side_to_pixbuf(side)) 490 , _side(side) 815 // b) corner handles are not shown, but side handles make sense
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/inkscape/src/libavoid/ |
H A D | orthogonal.cpp | 327 // We start looking left from the right side of the shape, 921 // endpoint vertex (i.e., the side of the shape). 922 BreakpointSet::iterator side = last; local 923 while (!side->vert->id.isShape) 925 if (side == breakPoints.begin()) 929 --side; 932 if (canSeeDown && side->vert->id.isShape) 935 EdgeInf(side->vert, vert->vert, orthogonal); 937 side->vert->point[dim]); 941 // endpoint vertex (i.e., the side o [all...] |
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