Searched defs:constraints (Results 1 - 8 of 8) sorted by relevance

/inkscape/src/2geom/
H A Dtransforms.h56 void constraints() { function in struct:Geom::TransformConcept
H A Dconcepts.h74 void constraints() { function in struct:Geom::FragmentConcept
120 void constraints() { function in struct:Geom::ShapeConcept
153 void constraints() { function in struct:Geom::NearConcept
162 void constraints() { function in struct:Geom::OffsetableConcept
172 void constraints() { function in struct:Geom::ScalableConcept
182 void constraints() { function in struct:Geom::AddableConcept
191 void constraints() { function in struct:Geom::MultiplicableConcept
/inkscape/src/libvpsc/
H A Dgenerate-constraints.cpp3 * Functions to automatically generate constraints for the
19 #include "generate-constraints.h"
169 * Prepares constraints in order to apply VPSC horizontally. Assumes variables have already been created.
185 vector<Constraint*> constraints; local
218 constraints.push_back(new Constraint(u->v,v->v,sep));
227 constraints.push_back(new Constraint(v->v,u->v,sep));
234 constraints.push_back(new Constraint(l->v,v->v,sep));
239 constraints.push_back(new Constraint(v->v,r->v,sep));
249 cs=new Constraint*[m=constraints.size()];
250 for(i=0;i<m;i++) cs[i]=constraints[
268 vector<Constraint*> constraints; local
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/inkscape/src/
H A Dsp-item.h158 std::vector<SPGuideConstraint> constraints; member in class:SPItem
H A Dsnap.cpp277 * The difference is that multipleConstrainedSnaps() will take a list of constraints instead of a single one,
280 * \param constraints List of directions or lines along which snapping must occur
287 std::vector<Inkscape::Snapper::SnapConstraint> const &constraints,
293 if (constraints.size() == 0) {
298 // i.e. lets find out which of the constraints yields the closest projection of point p
300 // Project the mouse pointer on each of the constraints
302 for (std::vector<Inkscape::Snapper::SnapConstraint>::const_iterator c = constraints.begin(); c != constraints.end(); ++c) {
311 Inkscape::Snapper::SnapConstraint cc = constraints.front(); //closest constraint
313 std::vector<Inkscape::Snapper::SnapConstraint>::const_iterator c = constraints
286 multipleConstrainedSnaps(Inkscape::SnapCandidatePoint const &p, std::vector<Inkscape::Snapper::SnapConstraint> const &constraints, bool dont_snap, Geom::OptRect const &bbox_to_snap) const argument
375 std::vector<Inkscape::Snapper::SnapConstraint> constraints; local
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H A Dseltrans.cpp1296 std::vector<Inkscape::Snapper::SnapConstraint> constraints; local
1297 constraints.push_back(Inkscape::Snapper::SnapConstraint(_point, Geom::Point(1, 0)));
1298 constraints.push_back(Inkscape::Snapper::SnapConstraint(_point, Geom::Point(0, 1)));
1299 Inkscape::SnappedPoint sp = m.multipleConstrainedSnaps(Inkscape::SnapCandidatePoint(pt, Inkscape::SNAPSOURCE_ROTATION_CENTER), constraints, state & GDK_SHIFT_MASK);
/inkscape/src/ui/tool/
H A Dtransform-handle-set.cpp654 std::vector<Inkscape::Snapper::SnapConstraint> constraints; local
655 constraints.push_back(Inkscape::Snapper::SnapConstraint(origin, Geom::Point(1, 0)));
656 constraints.push_back(Inkscape::Snapper::SnapConstraint(origin, Geom::Point(0, 1)));
658 SNAPSOURCE_ROTATION_CENTER), constraints, held_shift(*event)).getPoint();
H A Dnode.cpp403 // We should get all possible constraints and snap along them using
1214 // constrainedSnap() methods to enforce the constraints, so we need
1287 std::vector<Inkscape::Snapper::SnapConstraint> constraints; local
1299 constraints.push_back(Inkscape::Snapper::SnapConstraint(origin, *front_point));
1303 constraints.push_back(Inkscape::Snapper::SnapConstraint(origin, *back_point));
1312 constraints.push_back(Inkscape::Snapper::SnapConstraint(origin, *fperp_point));
1318 constraints.push_back(Inkscape::Snapper::SnapConstraint(origin, *bperp_point));
1321 sp = sm.multipleConstrainedSnaps(Inkscape::SnapCandidatePoint(new_pos, _snapSourceType()), constraints, held_shift(*event));
1324 constraints.push_back(Inkscape::Snapper::SnapConstraint(origin, Geom::Point(1, 0)));
1325 constraints
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