Searched refs:wined3d_device_clear (Results 1 - 6 of 6) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | wined3d.spec | 39 @ cdecl wined3d_device_clear(ptr long ptr long ptr float long)
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H A D | swapchain.c | 788 wined3d_device_clear(swapchain->device, 0, NULL,
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H A D | device.c | 1258 wined3d_device_clear(device, 0, NULL, WINED3DCLEAR_TARGET 4015 HRESULT CDECL wined3d_device_clear(struct wined3d_device *device, DWORD rect_count, function
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 2093 HRESULT __cdecl wined3d_device_clear(struct wined3d_device *device, DWORD rect_count, const RECT *rects, DWORD flags,
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | device.c | 1262 hr = wined3d_device_clear(device->wined3d_device, rect_count, (const RECT *)rects, flags, &c, z, stencil);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | device.c | 1602 hr = wined3d_device_clear(device->wined3d_device, rect_count, (const RECT *)rects, flags, &c, z, stencil);
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Completed in 1184 milliseconds