Searched refs:context_attach_depth_stencil_fbo (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dcontext.c198 void context_attach_depth_stencil_fbo(struct wined3d_context *context, function
442 context_attach_depth_stencil_fbo(context, GL_FRAMEBUFFER, (IWineD3DSurfaceImpl *)device->stencilBufferTarget, TRUE);
2689 context_attach_depth_stencil_fbo(context, GL_FRAMEBUFFER, NULL, FALSE);
H A Dswapchain.c257 context_attach_depth_stencil_fbo(context, GL_READ_FRAMEBUFFER, NULL, FALSE);
H A Ddevice.c4556 context_attach_depth_stencil_fbo(context, GL_FRAMEBUFFER, depth_stencil, TRUE);
5773 context_attach_depth_stencil_fbo(context, GL_FRAMEBUFFER, NULL, FALSE);
6114 context_attach_depth_stencil_fbo(context, GL_READ_FRAMEBUFFER, NULL, FALSE);
6162 context_attach_depth_stencil_fbo(context, GL_DRAW_FRAMEBUFFER, NULL, FALSE);
H A Dwined3d_private.h1280 void context_attach_depth_stencil_fbo(struct wined3d_context *context,
H A Dsurface.c4785 context_attach_depth_stencil_fbo(context, GL_FRAMEBUFFER, This, FALSE);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dcontext.c134 static void context_attach_depth_stencil_fbo(struct wined3d_context *context, function
449 context_attach_depth_stencil_fbo(context, target, entry->depth_stencil, entry->location);
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h1308 void context_attach_depth_stencil_fbo(struct wined3d_context *context,

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