Searched refs:halfway (Results 1 - 2 of 2) sorted by relevance
/inkscape/src/display/ |
H A D | nr-filter-specularlighting.cpp | 55 guint32 specularLighting(int x, int y, NR::Fvector const &halfway, NR::Fvector const &light_components) { argument 57 double sp = NR::scalar_product(normal, halfway); 106 NR::Fvector light, halfway; local 108 NR::normalized_sum(halfway, light, NR::EYE_VECTOR); 109 return specularLighting(x, y, halfway, _light_components); 128 NR::Fvector light, halfway, light_components; local 131 NR::normalized_sum(halfway, light, NR::EYE_VECTOR); 132 return specularLighting(x, y, halfway, light_components);
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/inkscape/src/2geom/ |
H A D | generic-interval.h | 177 C halfway = (_b[0]+_b[1])/2; 178 _b[0] = _b[1] = halfway;
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