| /vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
| H A D | convert.py | 45 scale = { variable 65 print '\t*dst++ = ((GLfloat) *src++) / %s;' % scale[k2] 66 print '\t*dst = ((GLfloat) *src) / %s;' % scale[k2]
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| H A D | state_regcombiner.c | 46 reg->rgb[i].scale = GL_NONE; 68 reg->alpha[i].scale = GL_NONE; 315 void STATE_APIENTRY crStateCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) argument 324 "sumOutput=0x%x scale=0x%x bias=0x%x abDotProduct=0x%x " 327 stage, portion, abOutput, cdOutput, sumOutput, scale, bias, 350 if( scale != GL_NONE && scale != GL_SCALE_BY_TWO_NV && scale != GL_SCALE_BY_FOUR_NV && scale != GL_SCALE_BY_ONE_HALF_NV ) 352 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION, "CombinerOutputNV passed bogus scale [all...] |
| /vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/tnl_dd/imm/ |
| H A D | t_dd_imm_napi.h | 40 GLfloat scale = 1.0; local 46 scale = ctx->_ModelViewInvScale; 48 scale = LEN_3FV( normal ); 49 if ( scale != 0.0 ) scale = 1.0 / scale; 52 n_dot_VP = DOT3( normal, light->_VP_inf_norm ) * scale; 55 n_dot_h = DOT3( normal, light->_h_inf_norm ) * scale; 79 GLfloat scale = 1.0; local 85 scale [all...] |
| /vbox/src/VBox/GuestHost/OpenGL/include/state/ |
| H A D | cr_pixel.h | 32 GLcolorf scale; member in struct:__anon16221
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| H A D | cr_regcombiner.h | 23 GLenum scale, bias; member in struct:__anon16229 56 CRbitvalue regCombinerOutput[CR_MAX_GENERAL_COMBINERS][CR_MAX_BITARRAY]; /* rgb/alpha[].abOutput, .cdOutput, .sumOutput, .scale, .bias, .abDotProduct, .cdDotProduct, .muxSum */
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| H A D | cr_attrib.h | 193 GLcolorf scale; member in struct:__anon16159
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| /vbox/src/VBox/Main/webservice/samples/java/jax-ws/ |
| H A D | metrictest.java | 41 public Long scale; field in class:PerformanceData 50 if (scale != 1) 54 out += separator + (sample.doubleValue() / scale) + " " + unit; 121 singleMetricData.scale = scales.value.get(i);
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| /vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/math/ |
| H A D | m_norm_tmp.h | 36 * scale - uniform scale factor of the transformation matrix (not always used) 44 GLfloat scale, 71 GLfloat scale = INV_SQRTF(len); local 72 out[i][0] = tx * scale; 73 out[i][1] = ty * scale; 74 out[i][2] = tz * scale; 83 if (scale != 1.0) { 84 m0 *= scale, m4 *= scale, m 43 transform_normalize_normals( const GLmatrix *mat, GLfloat scale, const GLvector4f *in, const GLfloat *lengths, GLvector4f *dest ) argument 110 transform_normalize_normals_no_rot( const GLmatrix *mat, GLfloat scale, const GLvector4f *in, const GLfloat *lengths, GLvector4f *dest ) argument 138 GLfloat scale = INV_SQRTF(len); local 175 transform_rescale_normals_no_rot( const GLmatrix *mat, GLfloat scale, const GLvector4f *in, const GLfloat *lengths, GLvector4f *dest ) argument 204 transform_rescale_normals( const GLmatrix *mat, GLfloat scale, const GLvector4f *in, const GLfloat *lengths, GLvector4f *dest ) argument 236 transform_normals_no_rot( const GLmatrix *mat, GLfloat scale, const GLvector4f *in, const GLfloat *lengths, GLvector4f *dest ) argument 266 transform_normals( const GLmatrix *mat, GLfloat scale, const GLvector4f *in, const GLfloat *lengths, GLvector4f *dest ) argument 296 normalize_normals( const GLmatrix *mat, GLfloat scale, const GLvector4f *in, const GLfloat *lengths, GLvector4f *dest ) argument 342 rescale_normals( const GLmatrix *mat, GLfloat scale, const GLvector4f *in, const GLfloat *lengths, GLvector4f *dest ) argument [all...] |
| /vbox/src/VBox/Devices/EFI/Firmware/StdLib/LibC/gdtoa/ |
| H A D | strtod.c | 78 int scale; local 393 scale = 0; 476 scale = 2*P; 480 if (scale && (j = 2*P + 1 - ((word0(rv) & Exp_mask) 563 j = bbe - scale; 588 bd2 += scale; 657 if (!scale || y > 2*P*Exp_msk1) 669 if (scale && (y = word0(rv) & Exp_mask) 700 if (scale && (y = word0(rv) & Exp_mask) <= 2*P*Exp_msk1) 762 (scale [all...] |
| /vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
| H A D | sqltypes.h | 228 SQLSCHAR scale; member in struct:tagSQL_NUMERIC_STRUCT
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| H A D | wtypes.h | 590 BYTE scale; 600 BYTE scale; member in struct:tagDEC::__anon14619::__anon14620
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| /vbox/src/VBox/Disassembler/ |
| H A D | DisasmCore.cpp | 707 unsigned scale = pDis->SIB.Bits.Scale; local 730 if (scale != 0) 733 pParam->uScale = (1<<scale);
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| /vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
| H A D | sqltypes.h | 231 SQLSCHAR scale; member in struct:tagSQL_NUMERIC_STRUCT
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| H A D | wtypes.h | 590 BYTE scale; 600 BYTE scale; member in struct:tagDEC::__anon1924::__anon1925
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| /vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/main/ |
| H A D | texformat_tmp.h | 1347 const GLfloat scale = 1.0F / (GLfloat) 0xffffff; local 1348 texel[0] = ((*src) >> 8) * scale; 1374 const GLfloat scale = 1.0F / (GLfloat) 0xffffff; local 1375 texel[0] = ((*src) & 0x00ffffff) * scale;
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| /vbox/src/libs/xpcom18a4/nsprpub/pr/src/misc/ |
| H A D | prdtoa.c | 1614 int scale; local 1893 scale = 0; 1976 scale = 2*P; 1980 if (scale && (j = 2*P + 1 - ((word0(rv) & Exp_mask) 2055 j = bbe - scale; 2080 bd2 += scale; 2131 if (!scale || y > 2*P*Exp_msk1) 2143 if (scale && (y = word0(rv) & Exp_mask) 2174 if (scale && (y = word0(rv) & Exp_mask) <= 2*P*Exp_msk1) 2236 (scale [all...] |
| /vbox/src/VBox/Devices/Graphics/shaderlib/ |
| H A D | glsl_shader.c | 917 /* texbeml needs the luminance scale and offset too. If texbeml is used, needsbumpmat 921 const GLfloat *scale = (const GLfloat *)&stateBlock->textureState[i][WINED3DTSS_BUMPENVLSCALE]; local 924 GL_EXTCALL(glUniform1fvARB(prog->luminancescale_location[i], 1, scale));
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| /vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
| H A D | state.c | 1547 * driver minimum. To correct for this we need to multiply by the scale factor when sizes 1559 * d3d scales the result after the point size scale. 1561 * scaling to scale it bigger, and set the gl point size to max 1564 TRACE("scale: %f\n", scaleFactor); 1796 float scale; local 1821 scale = powf(2, fmt->depth_size) - 1; 1822 TRACE("Depth format %s, using depthbias scale of %.8e.\n", 1823 debug_d3dformat(fmt->id), scale); 1828 TRACE("No depth stencil, using depthbias scale of 0.0.\n"); 1829 scale [all...] |
| H A D | surface.c | 902 * 1: Do the same as we do with NPOT and scale the texture, (any 1601 BOOL scale, convert; local 1763 scale = src_surface 1840 if (scale) 1882 if (scale) 5780 * flip the image nor scale it.
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| H A D | arb_program_shader.c | 578 * point gl to the scale, and load 4 floats. x = scale, y = offset, z and w are junk, we 582 const float *scale = (const float *)&state->texture_states[texunit][WINED3D_TSS_BUMPENV_LSCALE]; local 584 gl_shader->luminanceconst[i].const_num, scale)); 6874 * Bias and scale the SLT result to -1;1 and add it to the texcrd.x. 6956 /* The first value is between 2/3 and 5/6th of the texture's height, so scale+bias 7020 /* Sample the luminance value. It is in the top 2/3rd of the texture, so scale the y coordinate.
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| H A D | glsl_shader.c | 850 /* texbeml needs the luminance scale and offset too. If texbeml 855 const GLfloat *scale = (const GLfloat *)&state->texture_states[i][WINED3D_TSS_BUMPENV_LSCALE]; local 858 GL_EXTCALL(glUniform1fvARB(prog->ps.bumpenv_lum_scale_location[i], 1, scale));
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| /vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
| H A D | glsl_shader.c | 900 /* texbeml needs the luminance scale and offset too. If texbeml is used, needsbumpmat 904 const GLfloat *scale = (const GLfloat *)&stateBlock->textureState[i][WINED3DTSS_BUMPENVLSCALE]; local 907 GL_EXTCALL(glUniform1fvARB(prog->luminancescale_location[i], 1, scale));
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| H A D | arb_program_shader.c | 504 * point gl to the scale, and load 4 floats. x = scale, y = offset, z and w are junk, we 508 const float *scale = (const float *)&stateBlock->textureState[texunit][WINED3DTSS_BUMPENVLSCALE]; local 509 GL_EXTCALL(glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, gl_shader->luminanceconst[i].const_num, scale)); 6375 * Bias and scale the SLT result to -1;1 and add it to the texcrd.x. 6454 /* The first value is between 2/3 and 5/6th of the texture's height, so scale+bias 6518 /* Sample the luminance value. It is in the top 2/3rd of the texture, so scale the y coordinate.
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| /vbox/src/recompiler/target-i386/ |
| H A D | translate.c | 2152 int scale; local 2168 scale = 0; 2173 scale = (code >> 6) & 3; 2237 gen_op_addq_A0_reg_sN(scale, index); 2241 gen_op_addl_A0_reg_sN(scale, index);
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| /vbox/src/VBox/Additions/x11/x11include/xorg-server-1.5.3/ |
| H A D | glapitemp.h | 4447 KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) argument 4449 DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum));
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