/inkscape/src/xml/ |
H A D | node.h | 78 class Node : public Inkscape::GC::Anchored { class in namespace:Inkscape::XML 80 Node() {} function in class:Inkscape::XML::Node 81 virtual ~Node() {} 260 virtual Node *root()=0; 261 virtual Node const *root() const=0; 272 virtual Node *parent()=0; 273 virtual Node const *parent() const=0; 287 virtual Node *next()=0; 288 virtual Node const *next() const=0; 299 virtual Node *firstChil 478 Node(Node const &) : Anchored() {} function in class:Inkscape::XML::Node [all...] |
H A D | event.cpp | 88 typedef Inkscape::XML::Node Node; typedef in class:__anon556::LogPerformer 95 void notifyChildAdded(Node &parent, Node &child, Node *ref) { 99 void notifyChildRemoved(Node &parent, Node &child, Node */*old_ref*/) { 103 void notifyChildOrderChanged(Node &parent, Node 404 typedef Inkscape::XML::Node Node; typedef in class:__anon558::LogPrinter [all...] |
/inkscape/src/libcola/ |
H A D | cycle_detector.h | 13 class Node { class 19 Node *cyclicAncestor; 23 Node(unsigned id) { this->id = id; cyclicAncestor = NULL; status = NotVisited; } function in class:Node 24 virtual ~Node() {} 42 std::vector<Node *> *nodes; // the nodes in the graph 50 bool isSink(Node *node); 51 bool find_node(std::vector<Node *> *& list, unsigned k);
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H A D | shortest_paths.h | 9 struct Node { struct in namespace:shortest_paths 12 Node *p; // predecessor 13 std::vector<Node*> neighbours; 15 PairNode<Node*> *qnode; 17 inline bool compareNodes(Node *const &u, Node *const &v) {
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H A D | connected_components.cpp | 34 struct Node { struct in namespace:cola::ccomponents 37 vector<Node*> neighbours; 38 list<Node*>::iterator listPos; 42 static void dfs(Node* v, 43 list<Node*>& remaining, 52 Node* u=v->neighbours[i]; 70 vector<Node> vs(n); 71 list<Node*> remaining; 87 Node* v=*remaining.begin();
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H A D | straightener.h | 31 class Node; 57 void nodePath(std::vector<Node*>& nodes); 89 class Node { class in namespace:straightener 100 Node(unsigned id, vpsc::Rectangle* r) : function in class:straightener::Node 106 friend void sortNeighbours(Node* v, Node* l, Node* r, 108 std::vector<Node*>& L, std::vector<Node*>& nodes, Dim dim); 109 Node(unsigne function in class:straightener::Node [all...] |
/inkscape/src/libvpsc/ |
H A D | generate-constraints.cpp | 39 struct Node; 40 struct CmpNodePos { bool operator()(const Node* u, const Node* v) const; }; 42 typedef set<Node*,CmpNodePos> NodeSet; 44 struct Node { struct in namespace:vpsc 48 Node *firstAbove, *firstBelow; 50 Node(Variable *v, Rectangle *r, double p) : v(v),r(r),pos(p) { function in struct:vpsc::Node 55 ~Node() { 59 void addLeftNeighbour(Node *u) { 62 void addRightNeighbour(Node * [all...] |
/inkscape/src/libdepixelize/priv/ |
H A D | pixelgraph.h | 38 class Node class in class:Tracer::PixelGraph 75 typedef std::vector<Node>::iterator iterator; 76 typedef std::vector<Node>::const_iterator const_iterator; 77 typedef std::vector<Node>::reverse_iterator reverse_iterator; 78 typedef std::vector<Node>::const_reverse_iterator const_reverse_iterator; 87 ColumnView(std::vector<Node> &nodes, int width, int column) : 91 Node &operator[](int line); 94 std::vector<Node> &_nodes; 277 std::vector<Node> _nodes; 290 Node *des [all...] |
/inkscape/src/libavoid/ |
H A D | makepath.cpp | 407 ANode Node, BestNode; // Temporary Node and BestNode local 436 Node = ANode(curr, timestamp++); 439 Node.g = 0; 440 Node.h = estimatedCost(lineRef, NULL, Node.inf->point, 442 Node.f = Node.g + Node.h; 448 Node [all...] |
H A D | orthogonal.cpp | 207 struct Node; 208 struct CmpNodePos { bool operator()(const Node* u, const Node* v) const; }; 210 typedef std::set<Node*,CmpNodePos> NodeSet; 211 struct Node struct in namespace:Avoid 218 Node *firstAbove, *firstBelow; 221 Node(ShapeRef *v, const double p) function in struct:Avoid::Node 232 Node(VertInf *c, const double p) function in struct:Avoid::Node 243 Node(ShiftSegment *ss, const double p) function in struct:Avoid::Node 254 ~Node() [all...] |
/inkscape/src/ui/tool/ |
H A D | node.h | 61 class Node; 114 Node *parent() { return _parent; } 122 Handle(NodeSharedData const &data, Geom::Point const &initial_pos, Node *parent); 138 Node *_parent; // the handle's lifetime does not extend beyond that of the parent node, 139 // so a naked pointer is OK and allows setting it during Node's construction 147 * Keeping the invariant on node moves is left to the %Node class. 154 friend class Node; 157 class Node : ListNode, public SelectableControlPoint { class in namespace:Inkscape::UI 165 Node(NodeSharedData const &data, Geom::Point const &pos); 203 Handle *handleToward(Node *t [all...] |
H A D | node.cpp | 66 ControlPoint::ColorSet Node::node_colors = { 109 Handle::Handle(NodeSharedData const &data, Geom::Point const &initial_pos, Node *parent) : 139 Node *node_towards = _parent->nodeToward(this); // node in direction of this handle 140 Node *node_away = _parent->nodeAwayFrom(this); // node in the opposite direction 185 if (_parent->type() == NODE_SMOOTH && Node::_is_line_segment(_parent, node_away)) { 389 Node *n = static_cast<Node*>(*i); 394 Node *node_away = _parent->nodeAwayFrom(this); 395 if (_parent->type() == NODE_SMOOTH && Node::_is_line_segment(_parent, node_away)) { 581 Node function in class:Inkscape::UI::Node [all...] |