Searched refs:wined3d_shader_set_local_constants_float (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dvertexdeclaration.c191 hr = wined3d_shader_set_local_constants_float(wined3d_vertex_shader,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d.spec199 @ cdecl wined3d_shader_set_local_constants_float(ptr long ptr long)
H A Dshader.c1795 HRESULT CDECL wined3d_shader_set_local_constants_float(struct wined3d_shader *shader, function
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwined3d.h2329 HRESULT __cdecl wined3d_shader_set_local_constants_float(struct wined3d_shader *shader,

Completed in 3963 milliseconds