Searched refs:wined3d_device_clear (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d.spec39 @ cdecl wined3d_device_clear(ptr long ptr long ptr float long)
H A Dswapchain.c788 wined3d_device_clear(swapchain->device, 0, NULL,
H A Ddevice.c1258 wined3d_device_clear(device, 0, NULL, WINED3DCLEAR_TARGET
4015 HRESULT CDECL wined3d_device_clear(struct wined3d_device *device, DWORD rect_count, function
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwined3d.h2093 HRESULT __cdecl wined3d_device_clear(struct wined3d_device *device, DWORD rect_count, const RECT *rects, DWORD flags,
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Ddevice.c1262 hr = wined3d_device_clear(device->wined3d_device, rect_count, (const RECT *)rects, flags, &c, z, stencil);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Ddevice.c1602 hr = wined3d_device_clear(device->wined3d_device, rect_count, (const RECT *)rects, flags, &c, z, stencil);

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