Searched refs:wined3d_adapter (Results 1 - 14 of 14) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddirectx.c346 struct wined3d_adapter *adapter = D3DDevice->adapter;
354 static void wined3d_adapter_cleanup(struct wined3d_adapter *adapter)
2141 static const struct fragment_pipeline *select_fragment_implementation(struct wined3d_adapter *adapter)
2156 static const shader_backend_t *select_shader_backend(struct wined3d_adapter *adapter)
2166 static const struct blit_shader *select_blit_implementation(struct wined3d_adapter *adapter)
2178 static BOOL IWineD3DImpl_FillGLCaps(struct wined3d_adapter *adapter)
3090 struct wined3d_adapter *adapter;
3230 const struct wined3d_adapter *adapter;
3283 const struct wined3d_adapter *adapter;
3461 static BOOL CheckBumpMapCapability(struct wined3d_adapter *adapte
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H A Dswapchain.c897 const struct wined3d_adapter *adapter = device->adapter;
H A Dwined3d_private.h1542 struct wined3d_adapter struct
1661 struct wined3d_adapter adapters[1];
1844 struct wined3d_adapter *adapter;
H A Ddevice.c7535 struct wined3d_adapter *adapter = &wined3d->adapters[adapter_idx];
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddirectx.c435 unsigned int adapter_adjust_memory(struct wined3d_adapter *adapter, int amount)
443 static void wined3d_adapter_cleanup(struct wined3d_adapter *adapter)
2916 static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter)
3291 const struct wined3d_adapter *adapter;
3353 const struct wined3d_adapter *adapter;
3442 const struct wined3d_adapter *adapter;
3529 struct wined3d_adapter *adapter;
3614 const struct wined3d_adapter *adapter;
3789 const struct wined3d_adapter *adapter;
3875 static BOOL CheckDepthStencilCapability(const struct wined3d_adapter *adapte
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H A Dwined3d_private.h1700 struct wined3d_adapter struct
1724 BOOL wined3d_adapter_init_format_info(struct wined3d_adapter *adapter) DECLSPEC_HIDDEN;
1727 unsigned int adapter_adjust_memory(struct wined3d_adapter *adapter, int amount) DECLSPEC_HIDDEN;
1851 struct wined3d_adapter adapters[1];
1875 struct wined3d_adapter *adapter;
H A Dbuffer.c368 const struct wined3d_adapter *adapter = device->adapter;
H A Dswapchain.c1014 const struct wined3d_adapter *adapter = device->adapter;
H A Dutils.c1411 static BOOL init_format_texture_info(struct wined3d_adapter *adapter, struct wined3d_gl_info *gl_info)
1691 static void apply_format_fixups(struct wined3d_adapter *adapter, struct wined3d_gl_info *gl_info)
1934 BOOL wined3d_adapter_init_format_info(struct wined3d_adapter *adapter)
H A Ddevice.c5521 struct wined3d_adapter *adapter = &wined3d->adapters[adapter_idx];
H A Darb_program_shader.c4578 const struct wined3d_adapter *adapter = device->adapter;
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Ddirectx.c1869 static const struct fragment_pipeline *select_fragment_implementation(struct wined3d_adapter *adapter)
1885 static const shader_backend_t *select_shader_backend(struct wined3d_adapter *adapter)
1898 static const struct blit_shader *select_blit_implementation(struct wined3d_adapter *adapter)
1928 BOOL IWineD3DImpl_FillGLCaps(struct wined3d_adapter *adapter, struct VBOXVMSVGASHADERIF *pVBoxShaderIf)
H A Dshaderapi.c135 static struct wined3d_adapter g_adapter = {0};
H A Dwined3d_private.h1570 struct wined3d_adapter struct
1600 extern BOOL IWineD3DImpl_FillGLCaps(struct wined3d_adapter *adapter, struct VBOXVMSVGASHADERIF *pVBoxShaderIf);
1693 struct wined3d_adapter adapters[1];
1876 struct wined3d_adapter *adapter;

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