/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | d3d8_private.h | 266 HRESULT volumetexture_init(struct d3d8_texture *texture, struct d3d8_device *device,
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H A D | texture.c | 1274 HRESULT volumetexture_init(struct d3d8_texture *texture, struct d3d8_device *device, function
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H A D | device.c | 781 hr = volumetexture_init(object, device, width, height, depth, levels, usage, format, pool);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | volumetexture.c | 358 HRESULT volumetexture_init(IDirect3DVolumeTexture8Impl *texture, IDirect3DDevice8Impl *device, function
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H A D | d3d8_private.h | 430 HRESULT volumetexture_init(IDirect3DVolumeTexture8Impl *texture, IDirect3DDevice8Impl *device,
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H A D | device.c | 704 hr = volumetexture_init(object, This, width, height, depth, levels, usage, format, pool);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | volumetexture.c | 365 HRESULT volumetexture_init(IWineD3DVolumeTextureImpl *texture, UINT width, UINT height, function
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H A D | wined3d_private.h | 2302 HRESULT volumetexture_init(IWineD3DVolumeTextureImpl *texture, UINT width, UINT height,
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H A D | device.c | 954 hr = volumetexture_init(object, Width, Height, Depth, Levels, This, Usage, Format, Pool, parent, parent_ops
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | d3d9_private.h | 284 HRESULT volumetexture_init(struct d3d9_texture *texture, struct d3d9_device *device,
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H A D | texture.c | 1418 HRESULT volumetexture_init(struct d3d9_texture *texture, struct d3d9_device *device, function
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H A D | device.c | 896 hr = volumetexture_init(object, device, width, height, depth, levels, usage, format, pool, shared_handle, pavClientMem); 1028 hr = volumetexture_init(object, device, width, height, depth, levels, usage, format, pool);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | volumetexture.c | 435 HRESULT volumetexture_init(IDirect3DVolumeTexture9Impl *texture, IDirect3DDevice9Impl *device, function
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H A D | d3d9_private.h | 479 HRESULT volumetexture_init(IDirect3DVolumeTexture9Impl *texture, IDirect3DDevice9Impl *device,
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H A D | device.c | 882 hr = volumetexture_init(object, This, width, height, depth, levels, usage, format, pool, shared_handle, pavClientMem); 1074 hr = volumetexture_init(object, This, width, height, depth, levels, usage, format, pool);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | texture.c | 1477 static HRESULT volumetexture_init(struct wined3d_texture *texture, const struct wined3d_resource_desc *desc, function 1681 if (FAILED(hr = volumetexture_init(object, desc, level_count, device, parent, parent_ops 1684 if (FAILED(hr = volumetexture_init(object, desc, level_count, device, parent, parent_ops)))
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 2337 HRESULT volumetexture_init(IWineD3DVolumeTextureImpl *texture, UINT width, UINT height,
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