Searched refs:volumetexture_init (Results 1 - 17 of 17) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dd3d8_private.h266 HRESULT volumetexture_init(struct d3d8_texture *texture, struct d3d8_device *device,
H A Dtexture.c1274 HRESULT volumetexture_init(struct d3d8_texture *texture, struct d3d8_device *device, function
H A Ddevice.c781 hr = volumetexture_init(object, device, width, height, depth, levels, usage, format, pool);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Dvolumetexture.c358 HRESULT volumetexture_init(IDirect3DVolumeTexture8Impl *texture, IDirect3DDevice8Impl *device, function
H A Dd3d8_private.h430 HRESULT volumetexture_init(IDirect3DVolumeTexture8Impl *texture, IDirect3DDevice8Impl *device,
H A Ddevice.c704 hr = volumetexture_init(object, This, width, height, depth, levels, usage, format, pool);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dvolumetexture.c365 HRESULT volumetexture_init(IWineD3DVolumeTextureImpl *texture, UINT width, UINT height, function
H A Dwined3d_private.h2302 HRESULT volumetexture_init(IWineD3DVolumeTextureImpl *texture, UINT width, UINT height,
H A Ddevice.c954 hr = volumetexture_init(object, Width, Height, Depth, Levels, This, Usage, Format, Pool, parent, parent_ops
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Dd3d9_private.h284 HRESULT volumetexture_init(struct d3d9_texture *texture, struct d3d9_device *device,
H A Dtexture.c1418 HRESULT volumetexture_init(struct d3d9_texture *texture, struct d3d9_device *device, function
H A Ddevice.c896 hr = volumetexture_init(object, device, width, height, depth, levels, usage, format, pool, shared_handle, pavClientMem);
1028 hr = volumetexture_init(object, device, width, height, depth, levels, usage, format, pool);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Dvolumetexture.c435 HRESULT volumetexture_init(IDirect3DVolumeTexture9Impl *texture, IDirect3DDevice9Impl *device, function
H A Dd3d9_private.h479 HRESULT volumetexture_init(IDirect3DVolumeTexture9Impl *texture, IDirect3DDevice9Impl *device,
H A Ddevice.c882 hr = volumetexture_init(object, This, width, height, depth, levels, usage, format, pool, shared_handle, pavClientMem);
1074 hr = volumetexture_init(object, This, width, height, depth, levels, usage, format, pool);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dtexture.c1477 static HRESULT volumetexture_init(struct wined3d_texture *texture, const struct wined3d_resource_desc *desc, function
1681 if (FAILED(hr = volumetexture_init(object, desc, level_count, device, parent, parent_ops
1684 if (FAILED(hr = volumetexture_init(object, desc, level_count, device, parent, parent_ops)))
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2337 HRESULT volumetexture_init(IWineD3DVolumeTextureImpl *texture, UINT width, UINT height,

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