Searched refs:stencil (Results 1 - 25 of 44) sorted by relevance

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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/swrast/
H A Ds_stencil.h41 GLint n, GLint x, GLint y, GLstencil stencil[]);
46 const GLstencil stencil[] );
H A Ds_zoom.h52 const GLstencil stencil[]);
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_bits_globalop.h283 _CRSTATE_BITS_OP_SIZEOF(stencil.dirty);
284 _CRSTATE_BITS_OP_SIZEOF(stencil.enable);
286 _CRSTATE_BITS_OP_SIZEOF(stencil.bufferRefs[CRSTATE_STENCIL_BUFFER_REF_ID_FRONT_AND_BACK].func);
287 _CRSTATE_BITS_OP_SIZEOF(stencil.bufferRefs[CRSTATE_STENCIL_BUFFER_REF_ID_FRONT_AND_BACK].op);
290 CRSTATE_BITS_OP_STENCIL_FUNC_V_33(i, stencil.bufferRefs[i].func);
291 CRSTATE_BITS_OP_STENCIL_OP_V_33(i, stencil.bufferRefs[i].op);
293 _CRSTATE_BITS_OP_SIZEOF(stencil.clearValue);
294 _CRSTATE_BITS_OP_SIZEOF(stencil.writeMask);
296 _CRSTATE_BITS_OP_SIZEOF(stencil.enableTwoSideEXT);
297 _CRSTATE_BITS_OP_SIZEOF(stencil
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H A Dstate_lists.c356 if (CHECKDIRTY(sb->stencil.dirty, negbitID))
361 if (CHECKDIRTY(sb->stencil.enable, negbitID))
363 CRSTATE_SET_ENABLED(stencil.stencilTest, GL_STENCIL_TEST);
366 if (CHECKDIRTY(sb->stencil.enableTwoSideEXT, negbitID))
368 CRSTATE_SET_ENABLED(stencil.stencilTwoSideEXT, GL_STENCIL_TEST_TWO_SIDE_EXT);
371 if (CHECKDIRTY(sb->stencil.activeStencilFace, negbitID))
373 CRSTATE_SET_ENUM(stencil.activeStencilFace, GL_ACTIVE_STENCIL_FACE_EXT);
376 activeFace = g->stencil.activeStencilFace;
380 CRSTATE_SET_ENUM(stencil.buffers[(_idx)].func, GL_STENCIL##_suff##FUNC); \
381 CRSTATE_SET_INT(stencil
[all...]
H A Dstate_enable.c210 g->stencil.stencilTest= val;
211 DIRTY(sb->stencil.enable, neg_bitid);
212 DIRTY(sb->stencil.dirty, neg_bitid);
501 g->stencil.stencilTwoSideEXT= val;
502 DIRTY(sb->stencil.enableTwoSideEXT, neg_bitid);
503 DIRTY(sb->stencil.dirty, neg_bitid);
H A Dstate_stencil.c67 CRStencilState *s = &ctx->stencil;
69 CRStencilBits *sb = &(stateb->stencil);
110 CRStencilState *s = &(g->stencil);
112 CRStencilBits *sb = &(stateb->stencil);
179 CRStencilState *s = &(g->stencil);
181 CRStencilBits *sb = &(stateb->stencil);
281 CRStencilState *s = &(g->stencil);
283 CRStencilBits *sb = &(stateb->stencil);
303 CRStencilState *s = &(g->stencil);
305 CRStencilBits *sb = &(stateb->stencil);
[all...]
H A Dstate_attrib.c241 a->enableStack[a->enableStackDepth].stencilTest = g->stencil.stencilTest;
441 a->stencilBufferStack[a->stencilBufferStackDepth].stencilTest = g->stencil.stencilTest;
442 a->stencilBufferStack[a->stencilBufferStackDepth].clearValue = g->stencil.clearValue;
443 a->stencilBufferStack[a->stencilBufferStackDepth].writeMask = g->stencil.writeMask;
446 a->stencilBufferStack[a->stencilBufferStackDepth].buffers[i].func = g->stencil.buffers[i].func;
447 a->stencilBufferStack[a->stencilBufferStackDepth].buffers[i].mask = g->stencil.buffers[i].mask;
448 a->stencilBufferStack[a->stencilBufferStackDepth].buffers[i].ref = g->stencil.buffers[i].ref;
449 a->stencilBufferStack[a->stencilBufferStackDepth].buffers[i].fail = g->stencil.buffers[i].fail;
450 a->stencilBufferStack[a->stencilBufferStackDepth].buffers[i].passDepthFail = g->stencil.buffers[i].passDepthFail;
451 a->stencilBufferStack[a->stencilBufferStackDepth].buffers[i].passDepthPass = g->stencil
[all...]
H A Dstate_diff.c87 if (CHECKDIRTY(sb->stencil.dirty, bitID))
89 crStateStencilDiff( &(sb->stencil), bitID, from, to );
184 if (!to->stencil.stencilTest)
239 if (!to->stencil.stencilTest)
425 if (to->stencil.stencilTest)
520 if (CHECKDIRTY(sb->stencil.dirty, bitID))
522 crStateStencilSwitch( &(sb->stencil), bitID, from, to );
H A Dstate_framebuffer.c200 ap = &pFBO->stencil;
341 crStateInitFBOAttachmentPoint(&fbo->stencil);
359 *ap = &fb->stencil;
964 crStateSyncAP(&pFBO->stencil, GL_STENCIL_ATTACHMENT_EXT, ctx);
H A Dstate_snapshot.c1942 SHCROGL_GET_STRUCT_PART(pTmpContext, CRContext, polygon, stencil);
1943 rc = crStateLoadStencilState_v_33(&pTmpContext->stencil, pSSM);
1945 SHCROGL_CUT_FOR_OLD_TYPE_TO_ENSURE_ALIGNMENT(CRContext, stencil, CRStencilState_v_33, sizeof (void*));
1960 SHCROGL_GET_STRUCT_PART(pTmpContext, CRContext, polygon, stencil);
1961 rc = crStateLoadStencilState_v_33(&pTmpContext->stencil, pSSM);
1963 SHCROGL_CUT_FOR_OLD_TYPE_TO_ENSURE_ALIGNMENT(CRContext, stencil, CRStencilState_v_33, sizeof (void*));
1979 SHCROGL_GET_STRUCT_PART(pTmpContext, CRContext, polygon, stencil);
1980 rc = crStateLoadStencilState_v_33(&pTmpContext->stencil, pSSM);
1982 SHCROGL_CUT_FOR_OLD_TYPE_TO_ENSURE_ALIGNMENT(CRContext, stencil, CRStencilState_v_33, sizeof (void*));
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/main/
H A Drenderbuffer.h92 GLboolean stencil,
H A Dimage.h126 GLstencil stencil[]);
/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_framebuffer.h45 CRFBOAttachmentPoint stencil; member in struct:__anon16194
/vbox/src/VBox/Additions/x11/x11include/4.3/programs/Xserver/hw/xfree86/os-support/
H A Dxf86drmCompat.h213 unsigned int color_mask, unsigned int stencil,
/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.0.1/
H A Dxf86drmCompat.h217 unsigned int color_mask, unsigned int stencil,
/vbox/src/VBox/GuestHost/OpenGL/include/
H A Dcr_glstate.h102 CRStencilBits stencil; member in struct:__anon16099
185 CRStencilState stencil; member in struct:CRContext
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d.h80 int vmsvga3dCommandClear(PVGASTATE pThis, uint32_t cid, SVGA3dClearFlag clearFlag, uint32_t color, float depth, uint32_t stencil, uint32_t cRects, SVGA3dRect *pRect);
/vbox/src/VBox/Additions/x11/x11include/libdrm-2.4.13/
H A Dmga_drm.h138 unsigned int stencil; member in struct:__anon3623
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3dx9core.h503 D3DFORMAT format, BOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToEnvMap **rtem);
505 D3DFORMAT format, BOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToSurface **rts);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3dx9core.h494 HRESULT WINAPI D3DXCreateRenderToEnvMap(LPDIRECT3DDEVICE9 device, UINT size, UINT miplevels, D3DFORMAT format, BOOL stencil, D3DFORMAT stencil_format, LPD3DXRenderToEnvMap *rtem);
495 HRESULT WINAPI D3DXCreateRenderToSurface(LPDIRECT3DDEVICE9 device, UINT width, UINT height, D3DFORMAT format, BOOL stencil, D3DFORMAT stencil_format, LPD3DXRENDERTOSURFACE *rts);
/vbox/src/VBox/Devices/Graphics/vmsvga/
H A Dsvga3d_reg.h1227 uint32_t stencil; member in struct:__anon14713
1846 * render targets. This does no include the depth or stencil targets.
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddevice.c559 float depth, DWORD stencil)
637 gl_info->gl_ops.gl.p_glClearStencil(stencil);
1397 TRACE("Releasing depth/stencil buffer %p.\n", surface);
1408 FIXME("Something's still holding the auto depth stencil buffer (%p).\n", surface);
4016 const RECT *rects, DWORD flags, const struct wined3d_color *color, float depth, DWORD stencil)
4020 TRACE("device %p, rect_count %u, rects %p, flags %#x, color {%.8e, %.8e, %.8e, %.8e}, depth %.8e, stencil %u.\n",
4021 device, rect_count, rects, flags, color->r, color->g, color->b, color->a, depth, stencil);
4034 WARN("Clearing depth and/or stencil without a depth stencil buffer attached, returning WINED3DERR_INVALIDCALL\n");
4035 /* TODO: What about depth stencil buffer
557 device_clear_render_targets(struct wined3d_device *device, UINT rt_count, const struct wined3d_fb_state *fb, UINT rect_count, const RECT *rects, const RECT *draw_rect, DWORD flags, const struct wined3d_color *color, float depth, DWORD stencil) argument
4015 wined3d_device_clear(struct wined3d_device *device, DWORD rect_count, const RECT *rects, DWORD flags, const struct wined3d_color *color, float depth, DWORD stencil) argument
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Ddevice.c978 WARN("Source %p is a depth stencil surface, returning D3DERR_INVALIDCALL.\n", src_surface);
990 WARN("Destination %p is a depth stencil surface, returning D3DERR_INVALIDCALL.\n", dst_surface);
1137 WARN("Depth stencil is smaller than the render target, returning D3DERR_INVALIDCALL\n");
1246 const D3DRECT *rects, DWORD flags, D3DCOLOR color, float z, DWORD stencil)
1258 TRACE("iface %p, rect_count %u, rects %p, flags %#x, color 0x%08x, z %.8e, stencil %u.\n",
1259 iface, rect_count, rects, flags, color, z, stencil);
1262 hr = wined3d_device_clear(device->wined3d_device, rect_count, (const RECT *)rects, flags, &c, z, stencil);
1245 d3d8_device_Clear(IDirect3DDevice8 *iface, DWORD rect_count, const D3DRECT *rects, DWORD flags, D3DCOLOR color, float z, DWORD stencil) argument
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Ddevice.c1340 WARN("Rejecting depth / stencil blit while in scene.\n");
1349 WARN("Rejecting depth / stencil blit with invalid source rect %s.\n",
1359 WARN("Rejecting depth / stencil blit with invalid destination rect %s.\n",
1366 WARN("Rejecting depth / stencil blit with mismatched surface sizes.\n");
1586 const D3DRECT *rects, DWORD flags, D3DCOLOR color, float z, DWORD stencil)
1598 TRACE("iface %p, rect_count %u, rects %p, flags %#x, color 0x%08x, z %.8e, stencil %u.\n",
1599 iface, rect_count, rects, flags, color, z, stencil);
1602 hr = wined3d_device_clear(device->wined3d_device, rect_count, (const RECT *)rects, flags, &c, z, stencil);
1585 d3d9_device_Clear(IDirect3DDevice9Ex *iface, DWORD rect_count, const D3DRECT *rects, DWORD flags, D3DCOLOR color, float z, DWORD stencil) argument
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h7345 DWORD stencil) = 0;
8123 DWORD stencil);
8408 #define IWineD3DDevice_Clear(This,rect_count,rects,flags,color,z,stencil) (This)->lpVtbl->Clear(This,rect_count,rects,flags,color,z,stencil)
9509 DWORD stencil);

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