/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/swrast/ |
H A D | s_stencil.h | 41 GLint n, GLint x, GLint y, GLstencil stencil[]); 46 const GLstencil stencil[] );
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H A D | s_zoom.h | 52 const GLstencil stencil[]);
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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_bits_globalop.h | 283 _CRSTATE_BITS_OP_SIZEOF(stencil.dirty); 284 _CRSTATE_BITS_OP_SIZEOF(stencil.enable); 286 _CRSTATE_BITS_OP_SIZEOF(stencil.bufferRefs[CRSTATE_STENCIL_BUFFER_REF_ID_FRONT_AND_BACK].func); 287 _CRSTATE_BITS_OP_SIZEOF(stencil.bufferRefs[CRSTATE_STENCIL_BUFFER_REF_ID_FRONT_AND_BACK].op); 290 CRSTATE_BITS_OP_STENCIL_FUNC_V_33(i, stencil.bufferRefs[i].func); 291 CRSTATE_BITS_OP_STENCIL_OP_V_33(i, stencil.bufferRefs[i].op); 293 _CRSTATE_BITS_OP_SIZEOF(stencil.clearValue); 294 _CRSTATE_BITS_OP_SIZEOF(stencil.writeMask); 296 _CRSTATE_BITS_OP_SIZEOF(stencil.enableTwoSideEXT); 297 _CRSTATE_BITS_OP_SIZEOF(stencil [all...] |
H A D | state_lists.c | 356 if (CHECKDIRTY(sb->stencil.dirty, negbitID)) 361 if (CHECKDIRTY(sb->stencil.enable, negbitID)) 363 CRSTATE_SET_ENABLED(stencil.stencilTest, GL_STENCIL_TEST); 366 if (CHECKDIRTY(sb->stencil.enableTwoSideEXT, negbitID)) 368 CRSTATE_SET_ENABLED(stencil.stencilTwoSideEXT, GL_STENCIL_TEST_TWO_SIDE_EXT); 371 if (CHECKDIRTY(sb->stencil.activeStencilFace, negbitID)) 373 CRSTATE_SET_ENUM(stencil.activeStencilFace, GL_ACTIVE_STENCIL_FACE_EXT); 376 activeFace = g->stencil.activeStencilFace; 380 CRSTATE_SET_ENUM(stencil.buffers[(_idx)].func, GL_STENCIL##_suff##FUNC); \ 381 CRSTATE_SET_INT(stencil [all...] |
H A D | state_enable.c | 210 g->stencil.stencilTest= val; 211 DIRTY(sb->stencil.enable, neg_bitid); 212 DIRTY(sb->stencil.dirty, neg_bitid); 501 g->stencil.stencilTwoSideEXT= val; 502 DIRTY(sb->stencil.enableTwoSideEXT, neg_bitid); 503 DIRTY(sb->stencil.dirty, neg_bitid);
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H A D | state_stencil.c | 67 CRStencilState *s = &ctx->stencil; 69 CRStencilBits *sb = &(stateb->stencil); 110 CRStencilState *s = &(g->stencil); 112 CRStencilBits *sb = &(stateb->stencil); 179 CRStencilState *s = &(g->stencil); 181 CRStencilBits *sb = &(stateb->stencil); 281 CRStencilState *s = &(g->stencil); 283 CRStencilBits *sb = &(stateb->stencil); 303 CRStencilState *s = &(g->stencil); 305 CRStencilBits *sb = &(stateb->stencil); [all...] |
H A D | state_attrib.c | 241 a->enableStack[a->enableStackDepth].stencilTest = g->stencil.stencilTest; 441 a->stencilBufferStack[a->stencilBufferStackDepth].stencilTest = g->stencil.stencilTest; 442 a->stencilBufferStack[a->stencilBufferStackDepth].clearValue = g->stencil.clearValue; 443 a->stencilBufferStack[a->stencilBufferStackDepth].writeMask = g->stencil.writeMask; 446 a->stencilBufferStack[a->stencilBufferStackDepth].buffers[i].func = g->stencil.buffers[i].func; 447 a->stencilBufferStack[a->stencilBufferStackDepth].buffers[i].mask = g->stencil.buffers[i].mask; 448 a->stencilBufferStack[a->stencilBufferStackDepth].buffers[i].ref = g->stencil.buffers[i].ref; 449 a->stencilBufferStack[a->stencilBufferStackDepth].buffers[i].fail = g->stencil.buffers[i].fail; 450 a->stencilBufferStack[a->stencilBufferStackDepth].buffers[i].passDepthFail = g->stencil.buffers[i].passDepthFail; 451 a->stencilBufferStack[a->stencilBufferStackDepth].buffers[i].passDepthPass = g->stencil [all...] |
H A D | state_diff.c | 87 if (CHECKDIRTY(sb->stencil.dirty, bitID)) 89 crStateStencilDiff( &(sb->stencil), bitID, from, to ); 184 if (!to->stencil.stencilTest) 239 if (!to->stencil.stencilTest) 425 if (to->stencil.stencilTest) 520 if (CHECKDIRTY(sb->stencil.dirty, bitID)) 522 crStateStencilSwitch( &(sb->stencil), bitID, from, to );
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H A D | state_framebuffer.c | 200 ap = &pFBO->stencil; 341 crStateInitFBOAttachmentPoint(&fbo->stencil); 359 *ap = &fb->stencil; 964 crStateSyncAP(&pFBO->stencil, GL_STENCIL_ATTACHMENT_EXT, ctx);
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H A D | state_snapshot.c | 1942 SHCROGL_GET_STRUCT_PART(pTmpContext, CRContext, polygon, stencil); 1943 rc = crStateLoadStencilState_v_33(&pTmpContext->stencil, pSSM); 1945 SHCROGL_CUT_FOR_OLD_TYPE_TO_ENSURE_ALIGNMENT(CRContext, stencil, CRStencilState_v_33, sizeof (void*)); 1960 SHCROGL_GET_STRUCT_PART(pTmpContext, CRContext, polygon, stencil); 1961 rc = crStateLoadStencilState_v_33(&pTmpContext->stencil, pSSM); 1963 SHCROGL_CUT_FOR_OLD_TYPE_TO_ENSURE_ALIGNMENT(CRContext, stencil, CRStencilState_v_33, sizeof (void*)); 1979 SHCROGL_GET_STRUCT_PART(pTmpContext, CRContext, polygon, stencil); 1980 rc = crStateLoadStencilState_v_33(&pTmpContext->stencil, pSSM); 1982 SHCROGL_CUT_FOR_OLD_TYPE_TO_ENSURE_ALIGNMENT(CRContext, stencil, CRStencilState_v_33, sizeof (void*));
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/main/ |
H A D | renderbuffer.h | 92 GLboolean stencil,
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H A D | image.h | 126 GLstencil stencil[]);
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/vbox/src/VBox/GuestHost/OpenGL/include/state/ |
H A D | cr_framebuffer.h | 45 CRFBOAttachmentPoint stencil; member in struct:__anon16194
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/vbox/src/VBox/Additions/x11/x11include/4.3/programs/Xserver/hw/xfree86/os-support/ |
H A D | xf86drmCompat.h | 213 unsigned int color_mask, unsigned int stencil,
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.0.1/ |
H A D | xf86drmCompat.h | 217 unsigned int color_mask, unsigned int stencil,
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/vbox/src/VBox/GuestHost/OpenGL/include/ |
H A D | cr_glstate.h | 102 CRStencilBits stencil; member in struct:__anon16099 185 CRStencilState stencil; member in struct:CRContext
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/vbox/src/VBox/Devices/Graphics/ |
H A D | DevVGA-SVGA3d.h | 80 int vmsvga3dCommandClear(PVGASTATE pThis, uint32_t cid, SVGA3dClearFlag clearFlag, uint32_t color, float depth, uint32_t stencil, uint32_t cRects, SVGA3dRect *pRect);
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/vbox/src/VBox/Additions/x11/x11include/libdrm-2.4.13/ |
H A D | mga_drm.h | 138 unsigned int stencil; member in struct:__anon3623
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | d3dx9core.h | 503 D3DFORMAT format, BOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToEnvMap **rtem); 505 D3DFORMAT format, BOOL stencil, D3DFORMAT stencil_format, struct ID3DXRenderToSurface **rts);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | d3dx9core.h | 494 HRESULT WINAPI D3DXCreateRenderToEnvMap(LPDIRECT3DDEVICE9 device, UINT size, UINT miplevels, D3DFORMAT format, BOOL stencil, D3DFORMAT stencil_format, LPD3DXRenderToEnvMap *rtem); 495 HRESULT WINAPI D3DXCreateRenderToSurface(LPDIRECT3DDEVICE9 device, UINT width, UINT height, D3DFORMAT format, BOOL stencil, D3DFORMAT stencil_format, LPD3DXRENDERTOSURFACE *rts);
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/vbox/src/VBox/Devices/Graphics/vmsvga/ |
H A D | svga3d_reg.h | 1227 uint32_t stencil; member in struct:__anon14713 1846 * render targets. This does no include the depth or stencil targets.
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | device.c | 559 float depth, DWORD stencil) 637 gl_info->gl_ops.gl.p_glClearStencil(stencil); 1397 TRACE("Releasing depth/stencil buffer %p.\n", surface); 1408 FIXME("Something's still holding the auto depth stencil buffer (%p).\n", surface); 4016 const RECT *rects, DWORD flags, const struct wined3d_color *color, float depth, DWORD stencil) 4020 TRACE("device %p, rect_count %u, rects %p, flags %#x, color {%.8e, %.8e, %.8e, %.8e}, depth %.8e, stencil %u.\n", 4021 device, rect_count, rects, flags, color->r, color->g, color->b, color->a, depth, stencil); 4034 WARN("Clearing depth and/or stencil without a depth stencil buffer attached, returning WINED3DERR_INVALIDCALL\n"); 4035 /* TODO: What about depth stencil buffer 557 device_clear_render_targets(struct wined3d_device *device, UINT rt_count, const struct wined3d_fb_state *fb, UINT rect_count, const RECT *rects, const RECT *draw_rect, DWORD flags, const struct wined3d_color *color, float depth, DWORD stencil) argument 4015 wined3d_device_clear(struct wined3d_device *device, DWORD rect_count, const RECT *rects, DWORD flags, const struct wined3d_color *color, float depth, DWORD stencil) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | device.c | 978 WARN("Source %p is a depth stencil surface, returning D3DERR_INVALIDCALL.\n", src_surface); 990 WARN("Destination %p is a depth stencil surface, returning D3DERR_INVALIDCALL.\n", dst_surface); 1137 WARN("Depth stencil is smaller than the render target, returning D3DERR_INVALIDCALL\n"); 1246 const D3DRECT *rects, DWORD flags, D3DCOLOR color, float z, DWORD stencil) 1258 TRACE("iface %p, rect_count %u, rects %p, flags %#x, color 0x%08x, z %.8e, stencil %u.\n", 1259 iface, rect_count, rects, flags, color, z, stencil); 1262 hr = wined3d_device_clear(device->wined3d_device, rect_count, (const RECT *)rects, flags, &c, z, stencil); 1245 d3d8_device_Clear(IDirect3DDevice8 *iface, DWORD rect_count, const D3DRECT *rects, DWORD flags, D3DCOLOR color, float z, DWORD stencil) argument
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | device.c | 1340 WARN("Rejecting depth / stencil blit while in scene.\n"); 1349 WARN("Rejecting depth / stencil blit with invalid source rect %s.\n", 1359 WARN("Rejecting depth / stencil blit with invalid destination rect %s.\n", 1366 WARN("Rejecting depth / stencil blit with mismatched surface sizes.\n"); 1586 const D3DRECT *rects, DWORD flags, D3DCOLOR color, float z, DWORD stencil) 1598 TRACE("iface %p, rect_count %u, rects %p, flags %#x, color 0x%08x, z %.8e, stencil %u.\n", 1599 iface, rect_count, rects, flags, color, z, stencil); 1602 hr = wined3d_device_clear(device->wined3d_device, rect_count, (const RECT *)rects, flags, &c, z, stencil); 1585 d3d9_device_Clear(IDirect3DDevice9Ex *iface, DWORD rect_count, const D3DRECT *rects, DWORD flags, D3DCOLOR color, float z, DWORD stencil) argument
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/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/ |
H A D | wined3d.h | 7345 DWORD stencil) = 0; 8123 DWORD stencil); 8408 #define IWineD3DDevice_Clear(This,rect_count,rects,flags,color,z,stencil) (This)->lpVtbl->Clear(This,rect_count,rects,flags,color,z,stencil) 9509 DWORD stencil);
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