Searched refs:set_surface_desc (Results 1 - 4 of 4) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | basetexture.c | 280 HRESULT basetexture_bind(IWineD3DBaseTexture *iface, BOOL srgb, BOOL *set_surface_desc) argument 300 *set_surface_desc = TRUE; 350 *set_surface_desc = FALSE;
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H A D | wined3d_private.h | 2170 HRESULT basetexture_bind(IWineD3DBaseTexture *iface, BOOL srgb, BOOL *set_surface_desc) DECLSPEC_HIDDEN;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | texture.c | 179 struct wined3d_context *context, BOOL srgb, BOOL *set_surface_desc) 187 TRACE("texture %p, context %p, srgb %#x, set_surface_desc %p.\n", texture, context, srgb, set_surface_desc); 215 *set_surface_desc = TRUE; 276 *set_surface_desc = FALSE; 178 wined3d_texture_bind(struct wined3d_texture *texture, struct wined3d_context *context, BOOL srgb, BOOL *set_surface_desc) argument
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 2205 HRESULT basetexture_bind(IWineD3DBaseTexture *iface, BOOL srgb, BOOL *set_surface_desc) DECLSPEC_HIDDEN;
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Completed in 179 milliseconds