Searched refs:pixelShaderConstantsI (Results 1 - 10 of 10) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstateblock.c277 states->pixelShaderConstantsI = 0xffff;
307 states->pixelShaderConstantsI = 0xffff;
406 if (stateblock->changed.pixelShaderConstantsI & (1 << i))
H A Dwined3d_private.h2644 WORD pixelShaderConstantsI; /* MAX_CONST_I, 16 */ member in struct:SAVEDSTATES
H A Dglsl_shader.c882 stateBlock->changed.pixelShaderConstantsI & pshader->baseShader.reg_maps.integer_constants);
H A Ddevice.c3579 This->updateStateBlock->changed.pixelShaderConstantsI |= (1 << i);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstateblock.c278 states->pixelShaderConstantsI = 0xffff;
308 states->pixelShaderConstantsI = 0xffff;
407 if (stateblock->changed.pixelShaderConstantsI & (1 << i))
H A Dwined3d_private.h2473 WORD pixelShaderConstantsI; /* MAX_CONST_I, 16 */ member in struct:wined3d_saved_states
H A Ddevice.c3120 device->updateStateBlock->changed.pixelShaderConstantsI |= (1 << i);
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshaderapi.c592 This->updateStateBlock->changed.pixelShaderConstantsI |= (1 << i);
H A Dwined3d_private.h2679 WORD pixelShaderConstantsI; /* MAX_CONST_I, 16 */ member in struct:SAVEDSTATES
H A Dglsl_shader.c899 stateBlock->changed.pixelShaderConstantsI & pshader->baseShader.reg_maps.integer_constants);

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