Searched refs:pixelShaderConstantsB (Results 1 - 10 of 10) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstateblock.c276 states->pixelShaderConstantsB = 0xffff;
306 states->pixelShaderConstantsB = 0xffff;
415 if (stateblock->changed.pixelShaderConstantsB & (1 << i))
H A Dwined3d_private.h2643 WORD pixelShaderConstantsB; /* MAX_CONST_B, 16 */ member in struct:SAVEDSTATES
H A Dglsl_shader.c886 stateBlock->changed.pixelShaderConstantsB & pshader->baseShader.reg_maps.boolean_constants);
H A Ddevice.c3525 This->updateStateBlock->changed.pixelShaderConstantsB |= (1 << i);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstateblock.c277 states->pixelShaderConstantsB = 0xffff;
307 states->pixelShaderConstantsB = 0xffff;
416 if (stateblock->changed.pixelShaderConstantsB & (1 << i))
H A Dwined3d_private.h2472 WORD pixelShaderConstantsB; /* MAX_CONST_B, 16 */ member in struct:wined3d_saved_states
H A Ddevice.c3077 device->updateStateBlock->changed.pixelShaderConstantsB |= (1 << i);
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshaderapi.c564 This->updateStateBlock->changed.pixelShaderConstantsB |= (1 << i);
H A Dwined3d_private.h2678 WORD pixelShaderConstantsB; /* MAX_CONST_B, 16 */ member in struct:SAVEDSTATES
H A Dglsl_shader.c903 stateBlock->changed.pixelShaderConstantsB & pshader->baseShader.reg_maps.boolean_constants);

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