Searched refs:pixelShaderConstantB (Results 1 - 8 of 8) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | stateblock.c | 707 targetStateBlock->pixelShaderConstantB[idx] ? "TRUE" : "FALSE"); 709 This->pixelShaderConstantB[idx] = targetStateBlock->pixelShaderConstantB[idx]; 942 This->pixelShaderConstantB + This->contained_ps_consts_b[i], 1);
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H A D | device.c | 3520 memcpy(&This->updateStateBlock->pixelShaderConstantB[start], srcData, cnt * sizeof(BOOL)); 3551 memcpy(dstData, &This->stateBlock->pixelShaderConstantB[start], cnt * sizeof(BOOL));
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H A D | wined3d_private.h | 2729 BOOL pixelShaderConstantB[MAX_CONST_B]; member in struct:IWineD3DStateBlockImpl
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H A D | glsl_shader.c | 885 shader_glsl_load_constantsB(pshader, gl_info, programId, stateBlock->pixelShaderConstantB,
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H A D | arb_program_shader.c | 4250 if(stateblock->pixelShaderConstantB[i]) args->bools |= ( 1 << i);
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | shaderapi.c | 559 memcpy(&This->updateStateBlock->pixelShaderConstantB[start], srcData, cnt * sizeof(BOOL));
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H A D | wined3d_private.h | 2764 BOOL pixelShaderConstantB[MAX_CONST_B]; member in struct:IWineD3DStateBlockImpl
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H A D | glsl_shader.c | 902 shader_glsl_load_constantsB(pshader, gl_info, programId, stateBlock->pixelShaderConstantB,
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