Searched refs:numContexts (Results 1 - 17 of 17) sorted by relevance

/vbox/src/VBox/Additions/common/crOpenGL/array/
H A Darrayspu.h33 int numContexts; member in struct:__anon2057
H A Darrayspu_init.c56 array_spu.numContexts = 0;
H A Darrayspu.c807 for (slot = 0; slot < array_spu.numContexts; slot++) {
813 if (slot == array_spu.numContexts) {
814 array_spu.numContexts++;
841 for (slot=0; slot<array_spu.numContexts; ++slot)
843 CRASSERT(slot < array_spu.numContexts);
868 for (slot=0; slot<array_spu.numContexts; ++slot)
870 CRASSERT(slot < array_spu.numContexts);
/vbox/src/VBox/Additions/common/crOpenGL/feedback/
H A Dfeedback_context.c37 for (slot = 0; slot < feedback_spu.numContexts; slot++) {
43 if (slot == feedback_spu.numContexts) {
44 feedback_spu.numContexts++;
75 for (slot=0; slot<feedback_spu.numContexts; ++slot)
77 CRASSERT(slot < feedback_spu.numContexts);
109 for (slot=0; slot<feedback_spu.numContexts; ++slot)
111 CRASSERT(slot < feedback_spu.numContexts);
H A Dfeedbackspu.h39 int numContexts; member in struct:__anon2060
H A Dfeedbackspu_init.c56 feedback_spu.numContexts = 0;
/vbox/src/VBox/Additions/common/crOpenGL/pack/
H A Dpackspu_config.c18 pack_spu.numContexts = 0;
H A Dpackspu_context.c348 if (shareCtx >= 0 && shareCtx < pack_spu.numContexts) {
403 for (slot = 0; slot < pack_spu.numContexts; slot++) {
409 if (slot == pack_spu.numContexts) {
410 pack_spu.numContexts++;
454 CRASSERT(slot < pack_spu.numContexts);
527 CRASSERT(slot < pack_spu.numContexts);
H A Dpackspu.h107 int numContexts; member in struct:__anon2064
H A Dpackspu_misc.c58 if (slot < 0 || slot >= pack_spu.numContexts)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dcontext.c636 for (i = 0; i < This->numContexts; ++i)
1275 for (; i < device->numContexts; ++i)
1285 if (i == device->numContexts)
1665 if (device->numContexts)
1958 for(i = 0 ; i < device->numContexts ; i ++)
1969 context = device->numContexts ? device->contexts[0] : NULL;
2294 if (device->numContexts)
2300 for (i = 0; i < device->numContexts; ++i)
2470 struct wined3d_context *context = This->numContexts ? This->contexts[0] : NULL;
H A Dswapchain.c69 for (i = 0; i < device->numContexts; ++i)
106 for (i = 0; i < device->numContexts; ++i)
509 if (This->device->numContexts > 1) wglFinish();
1230 while (device->numContexts)
H A Ddevice.c527 else new_array = HeapReAlloc(GetProcessHeap(), 0, device->contexts, sizeof(*new_array) * (device->numContexts + 1));
535 new_array[device->numContexts++] = context;
548 for (i = 0; i < device->numContexts; ++i)
563 if (!--device->numContexts)
570 memmove(&device->contexts[i], &device->contexts[i + 1], (device->numContexts - i) * sizeof(*device->contexts));
571 new_array = HeapReAlloc(GetProcessHeap(), 0, device->contexts, device->numContexts * sizeof(*device->contexts));
6638 while (This->numContexts)
7232 while (This->numContexts)
7259 for (i = 0; i < This->numContexts; ++i)
7289 for (i = 0; i < This->numContexts;
[all...]
H A Dsurface.c914 for (i = 0; i < device->numContexts; ++i)
991 for (i = 0; i < device->numContexts; ++i)
1282 for (i = 0; i < device->numContexts; ++i)
4106 || dstSwapchain->device->numContexts > 1
4990 || swapchain->device->numContexts > 1
H A Dwined3d_private.h1961 UINT numContexts; member in struct:IWineD3DDeviceImpl
H A Darb_program_shader.c7005 || dst_swapchain->device->numContexts > 1
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h1996 UINT numContexts; member in struct:IWineD3DDeviceImpl

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