/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_bits_globalop.h | 175 _CRSTATE_BITS_OP_SIZEOF(lighting.dirty); 176 _CRSTATE_BITS_OP_SIZEOF(lighting.shadeModel); 177 _CRSTATE_BITS_OP_SIZEOF(lighting.colorMaterial); 178 _CRSTATE_BITS_OP_SIZEOF(lighting.lightModel); 179 _CRSTATE_BITS_OP_SIZEOF(lighting.material); 180 _CRSTATE_BITS_OP_SIZEOF(lighting.enable); 183 _CRSTATE_BITS_OP_SIZEOF(lighting.light[i].dirty); 184 _CRSTATE_BITS_OP_SIZEOF(lighting.light[i].enable); 185 _CRSTATE_BITS_OP_SIZEOF(lighting.light[i].ambient); 186 _CRSTATE_BITS_OP_SIZEOF(lighting [all...] |
H A D | state_lists.c | 627 if (CHECKDIRTY(sb->lighting.dirty, negbitID)) 631 if (CHECKDIRTY(sb->lighting.enable, negbitID)) 633 CRSTATE_SET_ENABLED(lighting.lighting, GL_LIGHTING); 634 CRSTATE_SET_ENABLED(lighting.colorMaterial, GL_COLOR_MATERIAL); 635 CRSTATE_SET_ENABLED(lighting.colorSumEXT, GL_COLOR_SUM_EXT); 638 if (CHECKDIRTY(sb->lighting.shadeModel, negbitID)) 640 CRSTATE_SET_ENUM(lighting.shadeModel, GL_SHADE_MODEL); 643 if (CHECKDIRTY(sb->lighting.colorMaterial, negbitID)) 645 CRSTATE_SET_ENUM(lighting [all...] |
H A D | state_enable.c | 25 g->lighting.light[i].enable = val; 26 DIRTY(sb->lighting.light[i].dirty, neg_bitid); 27 DIRTY(sb->lighting.light[i].enable, neg_bitid); 28 DIRTY(sb->lighting.dirty, neg_bitid); 61 g->lighting.colorMaterial = val; 62 DIRTY(sb->lighting.enable, neg_bitid); 63 DIRTY(sb->lighting.dirty, neg_bitid); 68 g->lighting.colorSumEXT = val; 69 DIRTY(sb->lighting.enable, neg_bitid); 70 DIRTY(sb->lighting [all...] |
H A D | state_attrib.c | 206 a->enableStack[a->enableStackDepth].colorMaterial = g->lighting.colorMaterial; 213 a->enableStack[a->enableStackDepth].light[i] = g->lighting.light[i].enable; 215 a->enableStack[a->enableStackDepth].lighting = g->lighting.lighting; 333 a->lightingStack[a->lightingStackDepth].lightModelAmbient = g->lighting.lightModelAmbient; 334 a->lightingStack[a->lightingStackDepth].lightModelLocalViewer = g->lighting.lightModelLocalViewer; 335 a->lightingStack[a->lightingStackDepth].lightModelTwoSide = g->lighting.lightModelTwoSide; 337 a->lightingStack[a->lightingStackDepth].lightModelColorControlEXT = g->lighting.lightModelColorControlEXT; 339 a->lightingStack[a->lightingStackDepth].lighting [all...] |
H A D | state_lighting.c | 25 crFree( ctx->lighting.light ); 30 CRLightingState *l = &ctx->lighting; 32 CRLightingBits *lb = &(sb->lighting); 41 l->lighting = GL_FALSE; 115 CRLightingState *l = &(g->lighting); 117 CRLightingBits *lb = &(sb->lighting); 142 CRLightingState *l = &(g->lighting); 144 CRLightingBits *lb = &(sb->lighting); 185 CRLightingState *l = &(g->lighting); 187 CRLightingBits *lb = &(sb->lighting); [all...] |
H A D | state_snapshot.c | 1330 rc = SSMR3PutMem(pSSM, pBits->lighting.light, CR_MAX_LIGHTS*sizeof(pBits->lighting.light)); 1340 CRLightingBits lighting; local 1361 lighting.light = pBits->lighting.light; 1402 pBits->lighting.light = lighting.light; 1403 rc = SSMR3GetMem(pSSM, pBits->lighting.light, CR_MAX_LIGHTS*sizeof(pBits->lighting.light)); 1594 CRASSERT(pContext->lighting [all...] |
H A D | state_diff.c | 63 if (CHECKDIRTY(sb->lighting.dirty, bitID)) 65 crStateLightingDiff( &(sb->lighting), bitID, from, to ); 496 if (CHECKDIRTY(sb->lighting.dirty, bitID)) 498 crStateLightingSwitch( &(sb->lighting), bitID, from, to );
|
H A D | state_init.c | 491 crStateLightingInitBits( &(__currentBits->lighting) ); 553 crStateLightingDestroyBits(&(__currentBits->lighting));
|
/vbox/src/VBox/GuestHost/OpenGL/include/state/ |
H A D | cr_lighting.h | 55 GLboolean lighting; member in struct:__anon16208
|
H A D | cr_attrib.h | 76 GLboolean lighting; member in struct:__anon16152 129 GLboolean lighting; member in struct:__anon16154
|
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/ |
H A D | server_clear.c | 245 GLboolean lighting, fog, blend, cull, tex[3]; 255 lighting = ctx->lighting.lighting; 320 if (lighting) 407 if (lighting)
|
/vbox/src/VBox/GuestHost/OpenGL/include/ |
H A D | cr_glstate.h | 89 CRLightingBits lighting; member in struct:__anon16099 171 CRLightingState lighting; member in struct:CRContext
|
/vbox/src/VBox/HostServices/SharedOpenGL/render/ |
H A D | renderspu.c | 1255 GLboolean lighting, depthTest, scissorTest; local 1271 render_spu.self.GetBooleanv(GL_LIGHTING, &lighting); 1289 if (lighting)
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | utils.c | 3611 settings->lighting = !!state->render_states[WINED3D_RS_LIGHTING];
|
H A D | wined3d_private.h | 1825 DWORD lighting : 1; member in struct:wined3d_ffp_vs_settings
|
H A D | glsl_shader.c | 4904 if (!settings->lighting)
|