Searched refs:isInDraw (Results 1 - 14 of 14) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | cubetexture.c | 74 if (!device->isInDraw) 76 /* No danger of recursive calls, context_acquire() sets isInDraw to true 269 if (!This->resource.device->isInDraw)
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H A D | texture.c | 71 if (!device->isInDraw) 73 /* context_acquire() sets isInDraw to TRUE when loading a pbuffer into a texture, 255 if (!This->resource.device->isInDraw) 726 Assert(!device->isInDraw);
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H A D | volumetexture.c | 51 if (!device->isInDraw) context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
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H A D | surface.c | 546 Assert(!device->isInDraw); 1322 if (!device->isInDraw) context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD); 4279 if (!myDevice->isInDraw) context = context_acquire(myDevice, NULL, CTXUSAGE_RESOURCELOAD); 4876 if (!device->isInDraw) context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD); 4894 if (!device->isInDraw) context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD); 5075 if (!device->isInDraw) context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD); 5116 if (!device->isInDraw) context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD); 5182 if (!device->isInDraw) context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD);
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H A D | drawprim.c | 611 This->isInDraw = TRUE; 763 This->isInDraw = FALSE;
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H A D | context.c | 2813 BOOL oldInDraw = device->isInDraw; 2818 * texture, so it will call context_acquire(). Set isInDraw to true 2826 device->isInDraw = TRUE; 2840 device->isInDraw = oldInDraw;
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H A D | buffer.c | 965 if (device->isInDraw && This->bind_count > 0)
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H A D | wined3d_private.h | 1875 WORD isInDraw : 1; member in struct:IWineD3DDeviceImpl
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | drawprim.c | 650 device->isInDraw = TRUE; 835 device->isInDraw = FALSE;
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H A D | texture.c | 761 if (!device->isInDraw) 763 /* No danger of recursive calls, context_acquire() sets isInDraw to TRUE 1076 Assert(!device->isInDraw); 1347 Assert(!device->isInDraw);
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H A D | buffer.c | 903 if (device->isInDraw && buffer->resource.bind_count > 0)
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H A D | wined3d_private.h | 1898 WORD isInDraw : 1; member in struct:wined3d_device
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H A D | surface.c | 6156 // if (!device->isInDraw) context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD); 6175 // if (!device->isInDraw) context = context_acquire(device, NULL, CTXUSAGE_RESOURCELOAD); 7730 Assert(!device->isInDraw);
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 1907 WORD isInDraw : 1; member in struct:IWineD3DDeviceImpl
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