/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | vertexdeclaration.c | 41 TRACE(" input_slot: %u\n", element->input_slot); 235 e->input_slot = elements[i].input_slot; 246 if (e->input_slot >= MAX_STREAMS) continue; 263 if (!(preloaded & (1 << e->input_slot))) 265 declaration->streams[declaration->num_streams] = e->input_slot; 267 preloaded |= 1 << e->input_slot;
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H A D | device.c | 219 if (!This->stateBlock->streamSource[element->input_slot]) continue; 221 stride = This->stateBlock->streamStride[element->input_slot]; 224 TRACE("Stream %u is UP, %p\n", element->input_slot, This->stateBlock->streamSource[element->input_slot]); 226 data = (BYTE *)This->stateBlock->streamSource[element->input_slot]; 230 TRACE("Stream %u isn't UP, %p\n", element->input_slot, This->stateBlock->streamSource[element->input_slot]); 231 data = buffer_get_memory(This->stateBlock->streamSource[element->input_slot], &buffer_object); 242 data = buffer_get_sysmem((struct wined3d_buffer *)This->stateBlock->streamSource[element->input_slot]); 268 TRACE("offset %u input_slot [all...] |
H A D | wined3d_private.h | 2598 WORD input_slot; member in struct:wined3d_vertex_declaration_element
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | vertexdeclaration.c | 43 TRACE(" input_slot: %u\n", element->input_slot); 206 e->input_slot = elements[i].input_slot; 218 if (e->input_slot >= MAX_STREAMS) continue; 289 elements[idx].input_slot = 0;
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H A D | device.c | 197 const struct wined3d_stream_state *stream = &state->streams[element->input_slot]; 211 TRACE("Stream %u, buffer %p.\n", element->input_slot, buffer); 232 TRACE("offset %u input_slot %u usage_idx %d\n", element->offset, element->input_slot, element->usage_idx); 267 "input_slot %u, offset %u, stride %u, format %s, buffer_object %u]\n", 269 debug_d3ddeclusage(element->usage), element->usage_idx, element->input_slot, 280 stream_info->elements[idx].stream_idx = element->input_slot;
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H A D | wined3d_private.h | 2441 WORD input_slot; member in struct:wined3d_vertex_declaration_element
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | vertexdeclaration.c | 300 element->input_slot = stream;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | vertexdeclaration.c | 356 element->input_slot = stream;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | vertexdeclaration.c | 363 (*wined3d_elements)[i].input_slot = d3d9_elements[i].Stream;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | vertexdeclaration.c | 364 (*wined3d_elements)[i].input_slot = d3d9_elements[i].Stream;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 1697 WORD input_slot; member in struct:wined3d_vertex_element
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/ |
H A D | wined3d.idl | 1733 WORD input_slot;
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H A D | wined3d.h | 2290 WORD input_slot; member in struct:_WINED3DVERTEXELEMENT
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 2633 WORD input_slot; member in struct:wined3d_vertex_declaration_element
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/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/ |
H A D | wined3d.h | 2295 WORD input_slot; member in struct:_WINED3DVERTEXELEMENT
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wined3d.h | 2296 WORD input_slot; member in struct:_WINED3DVERTEXELEMENT
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 2295 WORD input_slot; member in struct:_WINED3DVERTEXELEMENT
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 2295 WORD input_slot; member in struct:_WINED3DVERTEXELEMENT
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