Lines Matching refs:input_slot
219 if (!This->stateBlock->streamSource[element->input_slot]) continue;
221 stride = This->stateBlock->streamStride[element->input_slot];
224 TRACE("Stream %u is UP, %p\n", element->input_slot, This->stateBlock->streamSource[element->input_slot]);
226 data = (BYTE *)This->stateBlock->streamSource[element->input_slot];
230 TRACE("Stream %u isn't UP, %p\n", element->input_slot, This->stateBlock->streamSource[element->input_slot]);
231 data = buffer_get_memory(This->stateBlock->streamSource[element->input_slot], &buffer_object);
242 data = buffer_get_sysmem((struct wined3d_buffer *)This->stateBlock->streamSource[element->input_slot]);
268 TRACE("offset %u input_slot %u usage_idx %d\n", element->offset, element->input_slot, element->usage_idx);
303 "input_slot %u, offset %u, stride %u, format %s, buffer_object %u]\n",
305 debug_d3ddeclusage(element->usage), element->usage_idx, element->input_slot,
311 stream_info->elements[idx].stream_idx = element->input_slot;
1194 elements[idx].input_slot = 0;