Searched refs:glsl_program (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c107 struct glsl_shader_prog_link *glsl_program; member in struct:shader_glsl_priv
803 const struct glsl_shader_prog_link* prog = ((struct shader_glsl_priv *)(deviceImpl->shader_priv))->glsl_program;
858 struct glsl_shader_prog_link *prog = priv->glsl_program;
4647 priv->glsl_program = entry;
4669 priv->glsl_program = entry;
4915 old_vertex_color_clamp = priv->glsl_program ? priv->glsl_program->vertex_color_clamp : GL_FIXED_ONLY_ARB;
4918 else priv->glsl_program = NULL;
4920 current_vertex_color_clamp = priv->glsl_program ? priv->glsl_program
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dglsl_shader.c98 struct glsl_shader_prog_link *glsl_program; member in struct:shader_glsl_priv
786 const struct glsl_shader_prog_link* prog = ((struct shader_glsl_priv *)(deviceImpl->shader_priv))->glsl_program;
841 struct glsl_shader_prog_link *prog = priv->glsl_program;
4516 priv->glsl_program = entry;
4538 priv->glsl_program = entry;
4784 old_vertex_color_clamp = priv->glsl_program ? priv->glsl_program->vertex_color_clamp : GL_FIXED_ONLY_ARB;
4787 else priv->glsl_program = NULL;
4789 current_vertex_color_clamp = priv->glsl_program ? priv->glsl_program
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dglsl_shader.c101 struct glsl_shader_prog_link *glsl_program; member in struct:shader_glsl_priv
735 const struct glsl_shader_prog_link *prog = glsl_priv->glsl_program;
787 struct glsl_shader_prog_link *prog = priv->glsl_program;
4265 if (priv->glsl_program == entry)
4268 Assert(!priv->glsl_program);
5884 priv->glsl_program = entry;
5904 priv->glsl_program = entry;
6138 old_vertex_color_clamp = priv->glsl_program ? priv->glsl_program->vs.vertex_color_clamp : GL_FIXED_ONLY_ARB;
6140 current_vertex_color_clamp = priv->glsl_program
[all...]

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