/vbox/src/VBox/Frontends/VBoxSDL/ |
H A D | VBoxSDLTest.cpp | 351 case 16: glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB5, guTextureWidth, guTextureHeight, 0, 354 case 24: glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, guTextureWidth, guTextureHeight, 0, 357 case 32: glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, guTextureWidth, guTextureHeight, 0,
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | directx.c | 359 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 4, 4, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 0); 534 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 4, 4, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, NULL); 535 checkGLcall("glTexImage2D");
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H A D | wined3d_gl.h | 1330 WINED3D_EXTERN void (WINE_GLAPI *glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, 1718 USE_GL_FUNC(glTexImage2D) \
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | utils.c | 962 glTexImage2D(GL_TEXTURE_2D, 0, format_desc->glInternal, 16, 16, 0, 1003 glTexImage2D(GL_TEXTURE_2D, 0, format_desc->rtInternal, 16, 16, 0, 1195 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 16, 1, 0, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, readback); 1204 glTexImage2D(GL_TEXTURE_2D, 0, internal, 2, 1, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, data);
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H A D | surface.c | 1071 glTexImage2D(This->texture_target, This->texture_level, 1073 checkGLcall("glTexImage2D"); 2295 glTexImage2D(This->texture_target, This->texture_level, 2301 glTexImage2D(This->texture_target, This->texture_level, 2992 glTexImage2D(GL_TEXTURE_2D, 3561 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, Src->pow2Width, Src->pow2Height, 0, 3563 checkGLcall("glTexImage2D");
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H A D | directx.c | 540 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 4, 4, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 0); 711 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 4, 4, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, NULL); 712 checkGLcall("glTexImage2D");
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H A D | wined3d_gl.h | 1326 void (WINE_GLAPI *glTexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, 1713 USE_GL_FUNC(glTexImage2D) \
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H A D | device.c | 1557 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 1, 1, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, &white); 1558 checkGLcall("glTexImage2D"); 6383 glTexImage2D(GL_TEXTURE_2D, 0, intfmt, width, height, 0, format, type, mem); 6385 checkGLcall("glTexImage2D");
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.5.3/ |
H A D | glprocs.h | 238 "glTexImage2D\0" 1391 NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.6.5/ |
H A D | glprocs.h | 238 "glTexImage2D\0" 1391 NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.7.7/ |
H A D | glprocs.h | 238 "glTexImage2D\0" 1391 NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.8.0/ |
H A D | glprocs.h | 238 "glTexImage2D\0" 1391 NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.9.0/ |
H A D | glprocs.h | 238 "glTexImage2D\0" 1391 NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.10.0/ |
H A D | glprocs.h | 238 "glTexImage2D\0" 1391 NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.11.0/ |
H A D | glprocs.h | 238 "glTexImage2D\0" 1391 NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.12.0/ |
H A D | glprocs.h | 238 "glTexImage2D\0" 1683 NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.13.0/ |
H A D | glprocs.h | 235 "glTexImage2D\0" 1708 NAME_FUNC_OFFSET(2193, glTexImage2D, glTexImage2D, NULL, 183),
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/vbox/src/VBox/Additions/x11/x11include/xorg-server-1.14.0/ |
H A D | glprocs.h | 235 "glTexImage2D\0" 1708 NAME_FUNC_OFFSET(2193, glTexImage2D, glTexImage2D, NULL, 183),
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/src/mesa/glapi/ |
H A D | glprocs.h | 238 "glTexImage2D\0" 1391 NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D),
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/vbox/src/VBox/HostServices/SharedOpenGL/render/ |
H A D | renderspu_cocoa_helper.m | 2531 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
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/vbox/src/VBox/Devices/Graphics/ |
H A D | DevVGA-SVGA3d-ogl.cpp | 3108 glTexImage2D(GL_TEXTURE_2D, 3130 glTexImage2D(GL_TEXTURE_2D,
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/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/ |
H A D | gl.h | 1322 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
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H A D | gl_mangle.h | 1753 #define glTexImage2D MANGLE(TexImage2D) macro
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/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/ |
H A D | gl.h | 1320 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
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/vbox/src/VBox/Frontends/VirtualBox/src/ |
H A D | VBoxFBOverlay.cpp | 1611 glTexImage2D(texTarget(),
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