Searched refs:filterType (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dbasetexture.c71 texture->baseTexture.filterType = (usage & WINED3DUSAGE_AUTOGENMIPMAP) ? WINED3DTEXF_LINEAR : WINED3DTEXF_NONE;
192 if(This->baseTexture.filterType != FilterType) {
223 This->baseTexture.filterType = FilterType;
234 return This->baseTexture.filterType;
H A Dwined3d_private.h2136 WINED3DTEXTUREFILTERTYPE filterType; member in struct:IWineD3DBaseTextureClass
/vbox/src/VBox/Main/src-server/
H A DUSBDeviceFilterImpl.cpp1175 USBFILTERTYPE filterType; local
1178 case USBDeviceFilterAction_Ignore: filterType = USBFILTERTYPE_IGNORE; break;
1179 case USBDeviceFilterAction_Hold: filterType = USBFILTERTYPE_CAPTURE; break;
1188 if (USBFilterGetFilterType (&mData->mUSBFilter) != filterType)
1190 int vrc = USBFilterSetFilterType (&mData->mUSBFilter, filterType);
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2171 WINED3DTEXTUREFILTERTYPE filterType; member in struct:IWineD3DBaseTextureClass

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