Searched refs:d3d8_device (Results 1 - 10 of 10) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Dd3d8_private.h156 struct d3d8_device struct
183 HRESULT device_init(struct d3d8_device *device, struct d3d8 *parent, struct wined3d *wined3d, UINT adapter,
195 HRESULT volume_init(struct d3d8_volume *volume, struct d3d8_device *device, UINT width, UINT height,
206 HRESULT d3d8_swapchain_create(struct d3d8_device *device, struct wined3d_swapchain_desc *desc,
223 HRESULT surface_init(struct d3d8_surface *surface, struct d3d8_device *device, UINT width, UINT height,
237 HRESULT vertexbuffer_init(struct d3d8_vertexbuffer *buffer, struct d3d8_device *device,
250 HRESULT indexbuffer_init(struct d3d8_indexbuffer *buffer, struct d3d8_device *device,
262 HRESULT cubetexture_init(struct d3d8_texture *texture, struct d3d8_device *device,
264 HRESULT texture_init(struct d3d8_texture *texture, struct d3d8_device *device,
266 HRESULT volumetexture_init(struct d3d8_texture *texture, struct d3d8_device *devic
[all...]
H A Dshader.c62 static HRESULT d3d8_vertexshader_create_vertexdeclaration(struct d3d8_device *device,
89 HRESULT d3d8_vertex_shader_init(struct d3d8_vertex_shader *shader, struct d3d8_device *device,
161 HRESULT d3d8_pixel_shader_init(struct d3d8_pixel_shader *shader, struct d3d8_device *device,
H A Ddevice.c306 static inline struct d3d8_device *impl_from_IDirect3DDevice8(IDirect3DDevice8 *iface)
308 return CONTAINING_RECORD(iface, struct d3d8_device, IDirect3DDevice8_iface);
332 struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
342 struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
389 struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
404 struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
418 struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
434 struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
446 struct d3d8_device *device = impl_from_IDirect3DDevice8(iface);
471 struct d3d8_device *devic
[all...]
H A Dswapchain.c163 static HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_device *device,
188 HRESULT d3d8_swapchain_create(struct d3d8_device *device, struct wined3d_swapchain_desc *desc,
H A Dvertexdeclaration.c348 struct d3d8_device *device, const DWORD *elements, DWORD shader_handle)
383 struct d3d8_device *device, DWORD fvf)
H A Dvolume.c295 HRESULT volume_init(struct d3d8_volume *volume, struct d3d8_device *device, UINT width, UINT height,
H A Dbuffer.c294 HRESULT vertexbuffer_init(struct d3d8_vertexbuffer *buffer, struct d3d8_device *device,
588 HRESULT indexbuffer_init(struct d3d8_indexbuffer *buffer, struct d3d8_device *device,
H A Dsurface.c345 HRESULT surface_init(struct d3d8_surface *surface, struct d3d8_device *device, UINT width, UINT height,
H A Dtexture.c1194 HRESULT texture_init(struct d3d8_texture *texture, struct d3d8_device *device,
1234 HRESULT cubetexture_init(struct d3d8_texture *texture, struct d3d8_device *device,
1274 HRESULT volumetexture_init(struct d3d8_texture *texture, struct d3d8_device *device,
H A Ddirectx.c368 struct d3d8_device *object;

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