Searched refs:d3d8_device (Results 1 - 10 of 10) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | d3d8_private.h | 156 struct d3d8_device struct 183 HRESULT device_init(struct d3d8_device *device, struct d3d8 *parent, struct wined3d *wined3d, UINT adapter, 195 HRESULT volume_init(struct d3d8_volume *volume, struct d3d8_device *device, UINT width, UINT height, 206 HRESULT d3d8_swapchain_create(struct d3d8_device *device, struct wined3d_swapchain_desc *desc, 223 HRESULT surface_init(struct d3d8_surface *surface, struct d3d8_device *device, UINT width, UINT height, 237 HRESULT vertexbuffer_init(struct d3d8_vertexbuffer *buffer, struct d3d8_device *device, 250 HRESULT indexbuffer_init(struct d3d8_indexbuffer *buffer, struct d3d8_device *device, 262 HRESULT cubetexture_init(struct d3d8_texture *texture, struct d3d8_device *device, 264 HRESULT texture_init(struct d3d8_texture *texture, struct d3d8_device *device, 266 HRESULT volumetexture_init(struct d3d8_texture *texture, struct d3d8_device *devic [all...] |
H A D | shader.c | 62 static HRESULT d3d8_vertexshader_create_vertexdeclaration(struct d3d8_device *device, 89 HRESULT d3d8_vertex_shader_init(struct d3d8_vertex_shader *shader, struct d3d8_device *device, 161 HRESULT d3d8_pixel_shader_init(struct d3d8_pixel_shader *shader, struct d3d8_device *device,
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H A D | device.c | 306 static inline struct d3d8_device *impl_from_IDirect3DDevice8(IDirect3DDevice8 *iface) 308 return CONTAINING_RECORD(iface, struct d3d8_device, IDirect3DDevice8_iface); 332 struct d3d8_device *device = impl_from_IDirect3DDevice8(iface); 342 struct d3d8_device *device = impl_from_IDirect3DDevice8(iface); 389 struct d3d8_device *device = impl_from_IDirect3DDevice8(iface); 404 struct d3d8_device *device = impl_from_IDirect3DDevice8(iface); 418 struct d3d8_device *device = impl_from_IDirect3DDevice8(iface); 434 struct d3d8_device *device = impl_from_IDirect3DDevice8(iface); 446 struct d3d8_device *device = impl_from_IDirect3DDevice8(iface); 471 struct d3d8_device *devic [all...] |
H A D | swapchain.c | 163 static HRESULT swapchain_init(struct d3d8_swapchain *swapchain, struct d3d8_device *device, 188 HRESULT d3d8_swapchain_create(struct d3d8_device *device, struct wined3d_swapchain_desc *desc,
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H A D | vertexdeclaration.c | 348 struct d3d8_device *device, const DWORD *elements, DWORD shader_handle) 383 struct d3d8_device *device, DWORD fvf)
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H A D | volume.c | 295 HRESULT volume_init(struct d3d8_volume *volume, struct d3d8_device *device, UINT width, UINT height,
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H A D | buffer.c | 294 HRESULT vertexbuffer_init(struct d3d8_vertexbuffer *buffer, struct d3d8_device *device, 588 HRESULT indexbuffer_init(struct d3d8_indexbuffer *buffer, struct d3d8_device *device,
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H A D | surface.c | 345 HRESULT surface_init(struct d3d8_surface *surface, struct d3d8_device *device, UINT width, UINT height,
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H A D | texture.c | 1194 HRESULT texture_init(struct d3d8_texture *texture, struct d3d8_device *device, 1234 HRESULT cubetexture_init(struct d3d8_texture *texture, struct d3d8_device *device, 1274 HRESULT volumetexture_init(struct d3d8_texture *texture, struct d3d8_device *device,
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H A D | directx.c | 368 struct d3d8_device *object;
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