Lines Matching refs:d3d8_device
156 struct d3d8_device
183 HRESULT device_init(struct d3d8_device *device, struct d3d8 *parent, struct wined3d *wined3d, UINT adapter,
195 HRESULT volume_init(struct d3d8_volume *volume, struct d3d8_device *device, UINT width, UINT height,
206 HRESULT d3d8_swapchain_create(struct d3d8_device *device, struct wined3d_swapchain_desc *desc,
223 HRESULT surface_init(struct d3d8_surface *surface, struct d3d8_device *device, UINT width, UINT height,
237 HRESULT vertexbuffer_init(struct d3d8_vertexbuffer *buffer, struct d3d8_device *device,
250 HRESULT indexbuffer_init(struct d3d8_indexbuffer *buffer, struct d3d8_device *device,
262 HRESULT cubetexture_init(struct d3d8_texture *texture, struct d3d8_device *device,
264 HRESULT texture_init(struct d3d8_texture *texture, struct d3d8_device *device,
266 HRESULT volumetexture_init(struct d3d8_texture *texture, struct d3d8_device *device,
280 struct d3d8_device *device, const DWORD *elements, DWORD shader_handle) DECLSPEC_HIDDEN;
282 struct d3d8_device *device, DWORD fvf) DECLSPEC_HIDDEN;
291 HRESULT d3d8_vertex_shader_init(struct d3d8_vertex_shader *shader, struct d3d8_device *device,
303 HRESULT d3d8_pixel_shader_init(struct d3d8_pixel_shader *shader, struct d3d8_device *device,