H A D | wined3d_private.h | 3161 IWineD3DBaseShaderClass baseShader; member in struct:IWineD3DBaseShaderImpl 3236 if(This->baseShader.load_local_constsF) return FALSE; 3237 LIST_FOR_EACH_ENTRY(lconst, &This->baseShader.constantsF, local_constant, entry) { 3252 IWineD3DBaseShaderClass baseShader; member in struct:IWineD3DVertexShaderImpl 3303 IWineD3DBaseShaderClass baseShader; member in struct:IWineD3DPixelShaderImpl
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