Searched refs:aarg1 (Results 1 - 10 of 10) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | utils.c | 2699 DWORD cop, aop, carg0, carg1, carg2, aarg0, aarg1, aarg2; local 2713 settings->op[i].aarg0 = settings->op[i].aarg1 = settings->op[i].aarg2 = ARG_UNUSED; 2770 aarg1 = carg1; 2774 aarg1 = (args[aop] & ARG1) ? stateblock->textureState[i][WINED3DTSS_ALPHAARG1] : ARG_UNUSED; 2792 aarg1 = WINED3DTA_TEXTURE; 2795 else if (aop == WINED3DTOP_SELECTARG1 && aarg1 != WINED3DTA_TEXTURE) 2802 else aarg1 = WINED3DTA_TEXTURE; 2808 aarg1 = WINED3DTA_TEXTURE; 2817 if(is_invalid_op(device, i, aop, aarg1, aarg2, aarg0)) { 2820 aarg1 [all...] |
H A D | ati_fragment_shader.c | 345 op[i].aarg1 == WINED3DTA_TEMP || op[i].aarg2 == WINED3DTA_TEMP || op[i].aarg0 == WINED3DTA_TEMP)) { 354 op[i].aarg1 == WINED3DTA_TEXTURE || op[i].aarg2 == WINED3DTA_TEXTURE || op[i].aarg0 == WINED3DTA_TEXTURE) { 507 (op[stage].aarg1 & WINED3DTA_SELECTMASK) == WINED3DTA_TEXTURE || 683 arg1 = register_for_arg(op[stage].aarg1, gl_info, stage, &argmod1, NULL, tmparg);
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H A D | arb_program_shader.c | 5747 arg1 = settings->op[stage].aarg1 & WINED3DTA_SELECTMASK; 5893 op_equal = settings->op[stage].carg1 == settings->op[stage].aarg1; 5899 op_equal = settings->op[stage].carg2 == settings->op[stage].aarg1; 5906 settings->op[stage].carg1 == settings->op[stage].aarg1 && 5927 settings->op[stage].aarg1, settings->op[stage].aarg2);
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H A D | wined3d_private.h | 1613 unsigned aarg1 : 8; member in struct:texture_stage_op
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | utils.c | 3180 DWORD cop, aop, carg0, carg1, carg2, aarg0, aarg1, aarg2; local 3199 settings->op[i].aarg0 = settings->op[i].aarg1 = settings->op[i].aarg2 = ARG_UNUSED; 3262 aarg1 = carg1; 3268 aarg1 = (args[aop] & ARG1) ? state->texture_states[i][WINED3D_TSS_ALPHA_ARG1] : ARG_UNUSED; 3288 aarg1 = WINED3DTA_TEXTURE; 3291 else if (aop == WINED3D_TOP_SELECT_ARG1 && aarg1 != WINED3DTA_TEXTURE) 3298 else aarg1 = WINED3DTA_TEXTURE; 3304 aarg1 = WINED3DTA_TEXTURE; 3313 if (is_invalid_op(state, i, aop, aarg1, aarg2, aarg0)) 3317 aarg1 [all...] |
H A D | ati_fragment_shader.c | 342 op[i].aarg1 == WINED3DTA_TEMP || op[i].aarg2 == WINED3DTA_TEMP || op[i].aarg0 == WINED3DTA_TEMP)) { 351 op[i].aarg1 == WINED3DTA_TEXTURE || op[i].aarg2 == WINED3DTA_TEXTURE || op[i].aarg0 == WINED3DTA_TEXTURE) { 507 || (op[stage].aarg1 & WINED3DTA_SELECTMASK) == WINED3DTA_TEXTURE 704 arg1 = register_for_arg(op[stage].aarg1, gl_info, stage, &argmod1, NULL, tmparg);
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H A D | arb_program_shader.c | 6237 arg1 = settings->op[stage].aarg1 & WINED3DTA_SELECTMASK; 6395 op_equal = settings->op[stage].carg1 == settings->op[stage].aarg1; 6401 op_equal = settings->op[stage].carg2 == settings->op[stage].aarg1; 6408 && settings->op[stage].carg1 == settings->op[stage].aarg1 6430 settings->op[stage].aarg1, settings->op[stage].aarg2);
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H A D | glsl_shader.c | 5421 arg1 = settings->op[stage].aarg1 & WINED3DTA_SELECTMASK; 5654 op_equal = settings->op[stage].carg1 == settings->op[stage].aarg1; 5660 op_equal = settings->op[stage].carg2 == settings->op[stage].aarg1; 5667 && settings->op[stage].carg1 == settings->op[stage].aarg1 5691 settings->op[stage].aarg1, settings->op[stage].aarg2);
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H A D | wined3d_private.h | 1758 unsigned aarg1 : 8; member in struct:texture_stage_op
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 1645 unsigned aarg1 : 8; member in struct:texture_stage_op
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