Searched refs:aarg1 (Results 1 - 10 of 10) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dutils.c2699 DWORD cop, aop, carg0, carg1, carg2, aarg0, aarg1, aarg2; local
2713 settings->op[i].aarg0 = settings->op[i].aarg1 = settings->op[i].aarg2 = ARG_UNUSED;
2770 aarg1 = carg1;
2774 aarg1 = (args[aop] & ARG1) ? stateblock->textureState[i][WINED3DTSS_ALPHAARG1] : ARG_UNUSED;
2792 aarg1 = WINED3DTA_TEXTURE;
2795 else if (aop == WINED3DTOP_SELECTARG1 && aarg1 != WINED3DTA_TEXTURE)
2802 else aarg1 = WINED3DTA_TEXTURE;
2808 aarg1 = WINED3DTA_TEXTURE;
2817 if(is_invalid_op(device, i, aop, aarg1, aarg2, aarg0)) {
2820 aarg1
[all...]
H A Dati_fragment_shader.c345 op[i].aarg1 == WINED3DTA_TEMP || op[i].aarg2 == WINED3DTA_TEMP || op[i].aarg0 == WINED3DTA_TEMP)) {
354 op[i].aarg1 == WINED3DTA_TEXTURE || op[i].aarg2 == WINED3DTA_TEXTURE || op[i].aarg0 == WINED3DTA_TEXTURE) {
507 (op[stage].aarg1 & WINED3DTA_SELECTMASK) == WINED3DTA_TEXTURE ||
683 arg1 = register_for_arg(op[stage].aarg1, gl_info, stage, &argmod1, NULL, tmparg);
H A Darb_program_shader.c5747 arg1 = settings->op[stage].aarg1 & WINED3DTA_SELECTMASK;
5893 op_equal = settings->op[stage].carg1 == settings->op[stage].aarg1;
5899 op_equal = settings->op[stage].carg2 == settings->op[stage].aarg1;
5906 settings->op[stage].carg1 == settings->op[stage].aarg1 &&
5927 settings->op[stage].aarg1, settings->op[stage].aarg2);
H A Dwined3d_private.h1613 unsigned aarg1 : 8; member in struct:texture_stage_op
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dutils.c3180 DWORD cop, aop, carg0, carg1, carg2, aarg0, aarg1, aarg2; local
3199 settings->op[i].aarg0 = settings->op[i].aarg1 = settings->op[i].aarg2 = ARG_UNUSED;
3262 aarg1 = carg1;
3268 aarg1 = (args[aop] & ARG1) ? state->texture_states[i][WINED3D_TSS_ALPHA_ARG1] : ARG_UNUSED;
3288 aarg1 = WINED3DTA_TEXTURE;
3291 else if (aop == WINED3D_TOP_SELECT_ARG1 && aarg1 != WINED3DTA_TEXTURE)
3298 else aarg1 = WINED3DTA_TEXTURE;
3304 aarg1 = WINED3DTA_TEXTURE;
3313 if (is_invalid_op(state, i, aop, aarg1, aarg2, aarg0))
3317 aarg1
[all...]
H A Dati_fragment_shader.c342 op[i].aarg1 == WINED3DTA_TEMP || op[i].aarg2 == WINED3DTA_TEMP || op[i].aarg0 == WINED3DTA_TEMP)) {
351 op[i].aarg1 == WINED3DTA_TEXTURE || op[i].aarg2 == WINED3DTA_TEXTURE || op[i].aarg0 == WINED3DTA_TEXTURE) {
507 || (op[stage].aarg1 & WINED3DTA_SELECTMASK) == WINED3DTA_TEXTURE
704 arg1 = register_for_arg(op[stage].aarg1, gl_info, stage, &argmod1, NULL, tmparg);
H A Darb_program_shader.c6237 arg1 = settings->op[stage].aarg1 & WINED3DTA_SELECTMASK;
6395 op_equal = settings->op[stage].carg1 == settings->op[stage].aarg1;
6401 op_equal = settings->op[stage].carg2 == settings->op[stage].aarg1;
6408 && settings->op[stage].carg1 == settings->op[stage].aarg1
6430 settings->op[stage].aarg1, settings->op[stage].aarg2);
H A Dglsl_shader.c5421 arg1 = settings->op[stage].aarg1 & WINED3DTA_SELECTMASK;
5654 op_equal = settings->op[stage].carg1 == settings->op[stage].aarg1;
5660 op_equal = settings->op[stage].carg2 == settings->op[stage].aarg1;
5667 && settings->op[stage].carg1 == settings->op[stage].aarg1
5691 settings->op[stage].aarg1, settings->op[stage].aarg2);
H A Dwined3d_private.h1758 unsigned aarg1 : 8; member in struct:texture_stage_op
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h1645 unsigned aarg1 : 8; member in struct:texture_stage_op

Completed in 205 milliseconds