Lines Matching refs:aarg1
2699 DWORD cop, aop, carg0, carg1, carg2, aarg0, aarg1, aarg2;
2713 settings->op[i].aarg0 = settings->op[i].aarg1 = settings->op[i].aarg2 = ARG_UNUSED;
2770 aarg1 = carg1;
2774 aarg1 = (args[aop] & ARG1) ? stateblock->textureState[i][WINED3DTSS_ALPHAARG1] : ARG_UNUSED;
2792 aarg1 = WINED3DTA_TEXTURE;
2795 else if (aop == WINED3DTOP_SELECTARG1 && aarg1 != WINED3DTA_TEXTURE)
2802 else aarg1 = WINED3DTA_TEXTURE;
2808 aarg1 = WINED3DTA_TEXTURE;
2817 if(is_invalid_op(device, i, aop, aarg1, aarg2, aarg0)) {
2820 aarg1 = WINED3DTA_CURRENT;
2825 aarg1 == WINED3DTA_TEXTURE || aarg2 == WINED3DTA_TEXTURE || aarg0 == WINED3DTA_TEXTURE) {
2844 settings->op[i].aarg1 = aarg1;