Searched refs:WINED3DTEXSTA_ADDRESSV (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dbasetexture.c264 gl_tex->states[WINED3DTEXSTA_ADDRESSV] = WINED3DTADDRESS_WRAP;
443 if(samplerStates[WINED3DSAMP_ADDRESSV] != gl_tex->states[WINED3DTEXSTA_ADDRESSV]) {
446 gl_tex->states[WINED3DTEXSTA_ADDRESSV] = state;
H A Dtexture.c362 gl_tex->states[WINED3DTEXSTA_ADDRESSV] = WINED3DTADDRESS_CLAMP;
503 gl_tex->states[WINED3DTEXSTA_ADDRESSV] = WINED3DTADDRESS_CLAMP;
H A Dwined3d_private.h2097 WINED3DTEXSTA_ADDRESSV = 1, enumerator in enum:winetexturestates
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dtexture.c241 gl_tex->states[WINED3DTEXSTA_ADDRESSV] = WINED3D_TADDRESS_WRAP;
363 if (sampler_states[WINED3D_SAMP_ADDRESS_V] != gl_tex->states[WINED3DTEXSTA_ADDRESSV])
367 gl_tex->states[WINED3DTEXSTA_ADDRESSV] = state;
720 gl_tex->states[WINED3DTEXSTA_ADDRESSV] = WINED3D_TADDRESS_CLAMP;
1023 gl_tex->states[WINED3DTEXSTA_ADDRESSV] = WINED3D_TADDRESS_WRAP;
1304 gl_tex->states[WINED3DTEXSTA_ADDRESSV] = WINED3D_TADDRESS_WRAP;
1321 gl_tex->states[WINED3DTEXSTA_ADDRESSV] = WINED3D_TADDRESS_CLAMP;
H A Dwined3d_private.h2110 WINED3DTEXSTA_ADDRESSV = 1, enumerator in enum:wined3d_texture_state
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2132 WINED3DTEXSTA_ADDRESSV = 1, enumerator in enum:winetexturestates

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