Searched refs:WINED3DSAMPLER_TEXTURE_TYPE (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_private_types.h60 } WINED3DSAMPLER_TEXTURE_TYPE; typedef in typeref:enum:_WINED3DSAMPLER_TEXTURE_TYPE
H A Dglsl_shader.c3055 WINED3DSAMPLER_TEXTURE_TYPE sampler_type;
3263 WINED3DSAMPLER_TEXTURE_TYPE sampler_type = ins->ctx->reg_maps->sampler_type[sampler_idx];
3391 WINED3DSAMPLER_TEXTURE_TYPE sampler_type = ins->ctx->reg_maps->sampler_type[reg];
3413 WINED3DSAMPLER_TEXTURE_TYPE sampler_type = ins->ctx->reg_maps->sampler_type[reg];
3459 WINED3DSAMPLER_TEXTURE_TYPE stype = ins->ctx->reg_maps->sampler_type[reg];
3491 WINED3DSAMPLER_TEXTURE_TYPE sampler_type = ins->ctx->reg_maps->sampler_type[reg];
3525 WINED3DSAMPLER_TEXTURE_TYPE sampler_type;
3599 WINED3DSAMPLER_TEXTURE_TYPE sampler_type = ins->ctx->reg_maps->sampler_type[sampler_idx];
3616 WINED3DSAMPLER_TEXTURE_TYPE sampler_type = ins->ctx->reg_maps->sampler_type[sampler_idx];
3633 WINED3DSAMPLER_TEXTURE_TYPE sampler_typ
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H A Dwined3d_private.h320 } WINED3DSAMPLER_TEXTURE_TYPE; typedef in typeref:enum:_WINED3DSAMPLER_TEXTURE_TYPE
565 WINED3DSAMPLER_TEXTURE_TYPE sampler_type[max(MAX_FRAGMENT_SAMPLERS, MAX_VERTEX_SAMPLERS)];
640 WINED3DSAMPLER_TEXTURE_TYPE sampler_type;
H A Ddevice.c3353 const WINED3DSAMPLER_TEXTURE_TYPE *sampler_type =
3396 const WINED3DSAMPLER_TEXTURE_TYPE *vshader_sampler_type =
3398 const WINED3DSAMPLER_TEXTURE_TYPE *pshader_sampler_type = NULL;
H A Dshader.c2283 WINED3DSAMPLER_TEXTURE_TYPE *sampler_type = reg_maps->sampler_type;
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dglsl_shader.c3178 WINED3DSAMPLER_TEXTURE_TYPE sampler_type;
3386 WINED3DSAMPLER_TEXTURE_TYPE sampler_type = ins->ctx->reg_maps->sampler_type[sampler_idx];
3514 WINED3DSAMPLER_TEXTURE_TYPE sampler_type = ins->ctx->reg_maps->sampler_type[reg];
3536 WINED3DSAMPLER_TEXTURE_TYPE sampler_type = ins->ctx->reg_maps->sampler_type[reg];
3582 WINED3DSAMPLER_TEXTURE_TYPE stype = ins->ctx->reg_maps->sampler_type[reg];
3614 WINED3DSAMPLER_TEXTURE_TYPE sampler_type = ins->ctx->reg_maps->sampler_type[reg];
3648 WINED3DSAMPLER_TEXTURE_TYPE sampler_type;
3722 WINED3DSAMPLER_TEXTURE_TYPE sampler_type = ins->ctx->reg_maps->sampler_type[sampler_idx];
3739 WINED3DSAMPLER_TEXTURE_TYPE sampler_type = ins->ctx->reg_maps->sampler_type[sampler_idx];
3756 WINED3DSAMPLER_TEXTURE_TYPE sampler_typ
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H A Dwined3d_private.h331 } WINED3DSAMPLER_TEXTURE_TYPE; typedef in typeref:enum:_WINED3DSAMPLER_TEXTURE_TYPE
576 WINED3DSAMPLER_TEXTURE_TYPE sampler_type[max(MAX_FRAGMENT_SAMPLERS, MAX_VERTEX_SAMPLERS)];
651 WINED3DSAMPLER_TEXTURE_TYPE sampler_type;
H A Dshader.c2289 WINED3DSAMPLER_TEXTURE_TYPE *sampler_type = reg_maps->sampler_type;

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