Searched refs:SRGB_SRGB (Results 1 - 11 of 11) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dcubetexture.c59 case SRGB_SRGB:
H A Dtexture.c61 case SRGB_SRGB:
H A Dwined3d_private.h2116 SRGB_SRGB = 2, /* Loads the srgb texture */ enumerator in enum:WINED3DSRGB
H A Dsurface.c1336 IWineD3DSurface_LoadTexture(iface, srgb == SRGB_SRGB ? TRUE : FALSE);
H A Ddevice.c482 srgb = stateblock->samplerState[idx][WINED3DSAMP_SRGBTEXTURE] ? SRGB_SRGB : SRGB_RGB;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dtexture.c737 case SRGB_SRGB:
H A Dcontext.c2857 surface_internal_preload(context->current_rt, SRGB_SRGB);
H A Dwined3d_private.h2127 SRGB_SRGB = 2, /* Loads the srgb texture */ enumerator in enum:WINED3DSRGB
H A Ddevice.c369 srgb = state->sampler_states[idx][WINED3D_SAMP_SRGB_TEXTURE] ? SRGB_SRGB : SRGB_RGB;
H A Dsurface.c4429 surface_load(surface, srgb == SRGB_SRGB);
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2151 SRGB_SRGB = 2, /* Loads the srgb texture */ enumerator in enum:WINED3DSRGB

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