Searched refs:SRGB_ANY (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dvolumetexture.c172 volumetexture_internal_preload((IWineD3DBaseTexture *) iface, SRGB_ANY);
H A Dcubetexture.c216 cubetexture_internal_preload((IWineD3DBaseTexture *) iface, SRGB_ANY);
H A Dtexture.c204 texture_internal_preload((IWineD3DBaseTexture *) iface, SRGB_ANY);
H A Dwined3d_private.h2114 SRGB_ANY = 0, /* Uses the cached value(e.g. external calls) */ enumerator in enum:WINED3DSRGB
H A Dsurface.c1357 surface_internal_preload(iface, SRGB_ANY);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dtexture.c548 texture->texture_ops->texture_preload(texture, SRGB_ANY);
H A Dwined3d_private.h2125 SRGB_ANY = 0, /* Uses the cached value(e.g. external calls) */ enumerator in enum:WINED3DSRGB
H A Dsurface.c3339 surface_internal_preload(surface, SRGB_ANY);
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2149 SRGB_ANY = 0, /* Uses the cached value(e.g. external calls) */ enumerator in enum:WINED3DSRGB

Completed in 392 milliseconds