Searched refs:SFLAG_SWAPCHAIN (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dswapchain.c1048 ((IWineD3DSurfaceImpl *)swapchain->frontBuffer)->Flags |= SFLAG_SWAPCHAIN;
1165 ((IWineD3DSurfaceImpl *)swapchain->backBuffer[i])->Flags |= SFLAG_SWAPCHAIN;
H A Dsurface.c1142 if (!(This->Flags & SFLAG_SWAPCHAIN))
1995 && ((This->Flags & SFLAG_SWAPCHAIN) || iface == myDevice->render_targets[0])))
2195 if ((This->Flags & SFLAG_SWAPCHAIN) || (myDevice->render_targets && iface == myDevice->render_targets[0]))
4986 swapchain = (This->Flags & SFLAG_SWAPCHAIN) ? (IWineD3DSwapChainImpl *)This->container : NULL;
5354 if (!(This->Flags & SFLAG_SWAPCHAIN)) return TRUE;
H A Ddevice.c4680 if (wined3d_settings.strict_draw_ordering || ((target->Flags & SFLAG_SWAPCHAIN)
5961 ((IWineD3DSurfaceImpl *)swapchain->frontBuffer)->Flags &= ~SFLAG_SWAPCHAIN;
5968 front_impl->Flags |= SFLAG_SWAPCHAIN;
5979 ((IWineD3DSurfaceImpl *)swapchain->backBuffer[0])->Flags &= ~SFLAG_SWAPCHAIN;
5991 back_impl->Flags |= SFLAG_SWAPCHAIN;
H A Dwined3d_private.h2520 #define SFLAG_SWAPCHAIN 0x01000000 /* The surface is part of a swapchain */ macro
H A Darb_program_shader.c6963 dst_swapchain = (dst_surface->Flags & SFLAG_SWAPCHAIN) ? (IWineD3DSwapChainImpl *)dst_surface->container : NULL;
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2555 #define SFLAG_SWAPCHAIN 0x01000000 /* The surface is part of a swapchain */ macro

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