Searched refs:ORM_FBO (Results 1 - 19 of 19) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_main.c81 ORM_FBO, /* Use FBO to do offscreen rendering */
286 wined3d_settings.offscreen_rendering_mode = ORM_FBO;
H A Dcontext.c2570 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
2666 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO) {
2679 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO) {
2683 FIXME("Activating for CTXUSAGE_BLIT for an offscreen target with ORM_FBO. This should be avoided.\n");
2700 if (wined3d_settings.offscreen_rendering_mode != ORM_FBO) {
2810 if (wined3d_settings.offscreen_rendering_mode != ORM_FBO
H A Dswapchain.c481 if (!This->render_to_fbo && render_to_fbo && wined3d_settings.offscreen_rendering_mode == ORM_FBO)
1024 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO
H A Ddirectx.c701 if (wined3d_settings.offscreen_rendering_mode != ORM_FBO) return FALSE;
2702 else if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
2718 if (wined3d_settings.offscreen_rendering_mode != ORM_FBO)
3250 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
3497 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
3564 else if(wined3d_settings.offscreen_rendering_mode == ORM_FBO)
H A Dsurface.c3465 noBackBufferBackup = src_offscreen && wined3d_settings.offscreen_rendering_mode == ORM_FBO;
4639 case ORM_FBO: This->get_drawable_size = get_drawable_size_fbo; break;
4718 if (wined3d_settings.offscreen_rendering_mode != ORM_FBO) return;
4839 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO) {
4842 /* With ORM_FBO, SFLAG_INTEXTURE and SFLAG_INDRAWABLE are the same for offscreen targets. */
5032 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO) {
5035 /* With ORM_FBO, SFLAG_INTEXTURE and SFLAG_INDRAWABLE are the same for offscreen targets.
5292 /* With ORM_FBO, SFLAG_INTEXTURE and SFLAG_INDRAWABLE are the same for offscreen targets. */
5314 case ORM_FBO: This->get_drawable_size = get_drawable_size_fbo; break;
5628 if ((wined3d_settings.offscreen_rendering_mode != ORM_FBO) || !gl_inf
[all...]
H A Dutils.c1072 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
1102 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
1113 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
1280 if(wined3d_settings.offscreen_rendering_mode != ORM_FBO)
H A Ddevice.c1758 case ORM_FBO:
4538 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
5824 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO) {
5861 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
6939 if(wined3d_settings.offscreen_rendering_mode == ORM_FBO)
H A Dwined3d_private.h276 #define ORM_FBO 1 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d_main.c87 ORM_FBO, /* Use FBOs to do offscreen rendering */
255 wined3d_settings.offscreen_rendering_mode = ORM_FBO;
H A Dcontext.c2348 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
2522 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
2556 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
2597 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
2633 else if (wined3d_settings.offscreen_rendering_mode == ORM_FBO
2655 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
2685 if (wined3d_settings.offscreen_rendering_mode != ORM_FBO) return context_generate_rt_mask_no_fbo(device, rts[0]);
2712 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
2762 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO && isStateDirty(context, STATE_FRAMEBUFFER))
2804 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
[all...]
H A Dswapchain.c704 if (!swapchain->render_to_fbo && render_to_fbo && wined3d_settings.offscreen_rendering_mode == ORM_FBO)
977 if (wined3d_settings.offscreen_rendering_mode != ORM_FBO)
1237 if (wined3d_settings.offscreen_rendering_mode != ORM_FBO
H A Dsurface.c186 if (!surface_is_offscreen(surface) || wined3d_settings.offscreen_rendering_mode != ORM_FBO)
206 case ORM_FBO:
232 case ORM_FBO:
942 case ORM_FBO:
1423 if ((wined3d_settings.offscreen_rendering_mode != ORM_FBO) || !gl_info->fbo_ops.glBlitFramebuffer)
5305 noBackBufferBackup = src_offscreen && wined3d_settings.offscreen_rendering_mode == ORM_FBO;
5964 if (wined3d_settings.offscreen_rendering_mode != ORM_FBO) return;
6119 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO && surface_is_offscreen(surface)
6307 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO && surface_is_offscreen(surface))
6406 if (wined3d_settings.offscreen_rendering_mode != ORM_FBO
[all...]
H A Ddirectx.c747 if (wined3d_settings.offscreen_rendering_mode != ORM_FBO) return FALSE;
845 if (wined3d_settings.offscreen_rendering_mode != ORM_FBO)
2720 if (gl_info->supported[ARB_DRAW_BUFFERS] && wined3d_settings.offscreen_rendering_mode == ORM_FBO)
3216 else if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
3802 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
3893 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
3952 else if(wined3d_settings.offscreen_rendering_mode == ORM_FBO)
H A Dutils.c1368 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
1396 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
1407 if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
1642 if(wined3d_settings.offscreen_rendering_mode != ORM_FBO)
H A Dwined3d_private.h281 #define ORM_FBO 1 macro
H A Ddevice.c1234 case ORM_FBO:
H A Darb_program_shader.c7466 if (wined3d_settings.offscreen_rendering_mode != ORM_FBO
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Ddirectx.c524 if (wined3d_settings.offscreen_rendering_mode != ORM_FBO) return FALSE;
2564 else if (wined3d_settings.offscreen_rendering_mode == ORM_FBO)
2582 if (wined3d_settings.offscreen_rendering_mode != ORM_FBO)
H A Dwined3d_private.h287 #define ORM_FBO 1 macro

Completed in 231 milliseconds