Searched refs:MAX_CONST_I (Results 1 - 13 of 13) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshaderapi.c490 unsigned int i, cnt = min(count, MAX_CONST_I - start);
498 if (!srcData || start >= MAX_CONST_I)
575 unsigned int i, cnt = min(count, MAX_CONST_I - start);
583 if (!srcData || start >= MAX_CONST_I)
H A Dwined3d_private.h434 #define MAX_CONST_I 16 macro
571 WORD integer_constants; /* MAX_CONST_I, 16 */
573 WORD local_int_consts; /* MAX_CONST_I, 16 */
2679 WORD pixelShaderConstantsI; /* MAX_CONST_I, 16 */
2682 WORD vertexShaderConstantsI; /* MAX_CONST_I, 16 */
2721 INT vertexShaderConstantI[MAX_CONST_I * 4];
2765 INT pixelShaderConstantI[MAX_CONST_I * 4];
2788 DWORD contained_vs_consts_i[MAX_CONST_I];
2794 DWORD contained_ps_consts_i[MAX_CONST_I];
H A Dglsl_shader.c123 GLint vuniformI_locations[MAX_CONST_I];
124 GLint puniformI_locations[MAX_CONST_I];
659 const GLint locations[MAX_CONST_I], const int *constants, WORD constants_set)
4739 for (i = 0; i < MAX_CONST_I; ++i)
4751 for (i = 0; i < MAX_CONST_I; ++i)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddevice.c2633 UINT count = min(vector4i_count, MAX_CONST_I - start_register);
2639 if (!constants || start_register >= MAX_CONST_I)
2660 UINT count = min(vector4i_count, MAX_CONST_I - start_register);
2665 if (!constants || start_register >= MAX_CONST_I)
3104 UINT count = min(vector4i_count, MAX_CONST_I - start_register);
3110 if (!constants || start_register >= MAX_CONST_I)
3131 UINT count = min(vector4i_count, MAX_CONST_I - start_register);
3136 if (!constants || start_register >= MAX_CONST_I)
H A Darb_program_shader.c199 unsigned char loop_ctrl[MAX_CONST_I][3];
214 UINT int_consts[MAX_CONST_I];
240 unsigned char loop_ctrl[MAX_CONST_I][3];
247 UINT int_consts[MAX_CONST_I];
607 for(i = 0; i < MAX_CONST_I; i++)
637 for(i = 0; i < MAX_CONST_I; i++)
3801 for(i = 0; i < MAX_CONST_I; i++)
4236 for(i = 0; i < MAX_CONST_I; i++)
4556 for(i = 0; i < MAX_CONST_I; i++)
4635 for(i = 0; i < MAX_CONST_I;
[all...]
H A Dwined3d_private.h438 #define MAX_CONST_I 16 macro
600 WORD integer_constants; /* MAX_CONST_I, 16 */
602 WORD local_int_consts; /* MAX_CONST_I, 16 */
2473 WORD pixelShaderConstantsI; /* MAX_CONST_I, 16 */
2476 WORD vertexShaderConstantsI; /* MAX_CONST_I, 16 */
2527 INT vs_consts_i[MAX_CONST_I * 4];
2538 INT ps_consts_i[MAX_CONST_I * 4];
2575 DWORD contained_vs_consts_i[MAX_CONST_I];
2581 DWORD contained_ps_consts_i[MAX_CONST_I];
H A Dstateblock.c378 for (i = 0; i < MAX_CONST_I; ++i)
405 for (i = 0; i < MAX_CONST_I; ++i)
H A Dglsl_shader.c122 GLint uniform_i_locations[MAX_CONST_I];
137 GLint uniform_i_locations[MAX_CONST_I];
644 const GLint locations[MAX_CONST_I], const int *constants, WORD constants_set)
5765 for (i = 0; i < MAX_CONST_I; ++i)
5788 for (i = 0; i < MAX_CONST_I; ++i)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Darb_program_shader.c173 unsigned char loop_ctrl[MAX_CONST_I][3];
188 UINT int_consts[MAX_CONST_I];
215 unsigned char loop_ctrl[MAX_CONST_I][3];
222 UINT int_consts[MAX_CONST_I];
533 for(i = 0; i < MAX_CONST_I; i++)
565 for(i = 0; i < MAX_CONST_I; i++)
3518 for(i = 0; i < MAX_CONST_I; i++)
3967 for(i = 0; i < MAX_CONST_I; i++)
4275 for(i = 0; i < MAX_CONST_I; i++)
4351 for(i = 0; i < MAX_CONST_I;
[all...]
H A Dwined3d_private.h423 #define MAX_CONST_I 16 macro
560 WORD integer_constants; /* MAX_CONST_I, 16 */
562 WORD local_int_consts; /* MAX_CONST_I, 16 */
2644 WORD pixelShaderConstantsI; /* MAX_CONST_I, 16 */
2647 WORD vertexShaderConstantsI; /* MAX_CONST_I, 16 */
2686 INT vertexShaderConstantI[MAX_CONST_I * 4];
2730 INT pixelShaderConstantI[MAX_CONST_I * 4];
2753 DWORD contained_vs_consts_i[MAX_CONST_I];
2759 DWORD contained_ps_consts_i[MAX_CONST_I];
H A Dstateblock.c377 for (i = 0; i < MAX_CONST_I; ++i)
404 for (i = 0; i < MAX_CONST_I; ++i)
H A Ddevice.c3144 unsigned int i, cnt = min(count, MAX_CONST_I - start);
3149 if (!srcData || start >= MAX_CONST_I)
3176 int cnt = min(count, MAX_CONST_I - start);
3181 if (dstData == NULL || ((signed int) MAX_CONST_I - (signed int) start) <= 0)
3562 unsigned int i, cnt = min(count, MAX_CONST_I - start);
3567 if (!srcData || start >= MAX_CONST_I)
3594 int cnt = min(count, MAX_CONST_I - start);
H A Dglsl_shader.c114 GLint vuniformI_locations[MAX_CONST_I];
115 GLint puniformI_locations[MAX_CONST_I];
642 const GLint locations[MAX_CONST_I], const int *constants, WORD constants_set)
4608 for (i = 0; i < MAX_CONST_I; ++i)
4620 for (i = 0; i < MAX_CONST_I; ++i)

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