Searched refs:GL_TEXTURE_WRAP_T (Results 1 - 23 of 23) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dbasetexture.c373 glTexParameteri(textureDimensions, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
445 apply_wrap(gl_info, textureDimensions, state, GL_TEXTURE_WRAP_T, cond_np2);
H A Dtexture.c353 glTexParameteri(IWineD3DTexture_GetTextureDimensions(iface), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); local
354 checkGLcall("glTexParameteri(dimension, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)");
H A Dsurface.c353 glTexParameteri(info.bind_target, GL_TEXTURE_WRAP_T, GL_CLAMP);
2921 glTexParameteri(This->texture_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
2922 checkGLcall("glTexParameteri(dimension, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)");
3606 glTexParameteri(texture_target, GL_TEXTURE_WRAP_T, GL_CLAMP);
4760 glTexParameteri(bind_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
H A Dutils.c1199 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1208 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
H A Dwined3d_gl.h555 #define GL_TEXTURE_WRAP_T 0x2803 macro
/vbox/src/VBox/Frontends/VBoxSDL/
H A DVBoxSDLTest.cpp341 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dtexture.c300 gl_info->gl_ops.gl.p_glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
366 apply_wrap(gl_info, target, state, GL_TEXTURE_WRAP_T, cond_np2);
712 gl_info->gl_ops.gl.p_glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
713 checkGLcall("glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)");
H A Dsurface.c424 gl_info->gl_ops.gl.p_glTexParameteri(info.bind_target, GL_TEXTURE_WRAP_T, GL_CLAMP);
767 gl_info->gl_ops.gl.p_glTexParameteri(surface->texture_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
5443 gl_info->gl_ops.gl.p_glTexParameteri(texture_target, GL_TEXTURE_WRAP_T, GL_CLAMP);
6068 gl_info->gl_ops.gl.p_glTexParameteri(bind_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
H A Dutils.c1555 gl_info->gl_ops.gl.p_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
1565 gl_info->gl_ops.gl.p_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_rpw.cpp479 cr_server.head_spu->dispatch_table.TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
H A Dserver_muralfbo.cpp540 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
H A Dserver_misc.c524 gl->TexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_texture.c1197 case GL_TEXTURE_WRAP_T:
1228 "TexParameterfv: GL_TEXTURE_WRAP_T invalid param: 0x%x", e);
1414 case GL_TEXTURE_WRAP_T:
3035 case GL_TEXTURE_WRAP_T:
3187 case GL_TEXTURE_WRAP_T:
H A Dstate_texdiff.c640 diff_api.TexParameteri(tobj->target, GL_TEXTURE_WRAP_T, tobj->wrapT);
/vbox/src/VBox/GuestHost/OpenGL/packer/
H A Dpack_swap_texture.c452 case GL_TEXTURE_WRAP_T:
H A Dpack_texture.c461 case GL_TEXTURE_WRAP_T:
/vbox/src/VBox/GuestHost/OpenGL/util/
H A Dblitter.cpp1508 pBlitter->pDispatch->TexParameteri(enmTarget, GL_TEXTURE_WRAP_T, GL_CLAMP);
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp4009 // glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
5717 glTexParameter GL_TEXTURE_WRAP_T
6252 textureType = GL_TEXTURE_WRAP_T; /* T = V */
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h646 #define GL_TEXTURE_WRAP_T 0x2803 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h644 #define GL_TEXTURE_WRAP_T 0x2803 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h4204 #define GL_TEXTURE_WRAP_T 0x2803 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h555 #define GL_TEXTURE_WRAP_T 0x2803 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h4517 #define GL_TEXTURE_WRAP_T 0x2803 macro

Completed in 297 milliseconds