Searched refs:GL_FOG (Results 1 - 18 of 18) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dgl_compat.c162 if(cap == GL_FOG) {
172 if(cap == GL_FOG) {
187 if(ctx->fog_enabled) old_fogcoord_glEnable(GL_FOG);
190 old_fogcoord_glDisable(GL_FOG);
208 if(ctx->fog_enabled) old_fogcoord_glEnable(GL_FOG);
211 old_fogcoord_glDisable(GL_FOG);
229 if(ctx->fog_enabled) old_fogcoord_glEnable(GL_FOG);
232 old_fogcoord_glDisable(GL_FOG);
250 if(ctx->fog_enabled) old_fogcoord_glEnable(GL_FOG);
253 old_fogcoord_glDisable(GL_FOG);
[all...]
H A Dcontext.c2256 glDisableWINE(GL_FOG);
2257 checkGLcall("glDisable GL_FOG");
H A Ddirectx.c872 gl_info->gl_ops.gl.p_glEnable(GL_FOG);
915 gl_info->gl_ops.gl.p_glDisable(GL_FOG);
H A Dstate.c686 * GL_VARIABLE_A_NV GL_FOG, GL_UNSIGNED_IDENTITY_NV GL_ALPHA
688 * GL_VARIABLE_C_NV GL_FOG GL_UNSIGNED_IDENTITY_NV GL_RGB
1101 glDisableWINE(GL_FOG);
1102 checkGLcall("glDisable GL_FOG");
1238 glEnableWINE(GL_FOG);
1239 checkGLcall("glEnable GL_FOG");
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dgl_compat.c158 if(cap == GL_FOG) {
168 if(cap == GL_FOG) {
183 if(ctx->fog_enabled) old_fogcoord_glEnable(GL_FOG);
186 old_fogcoord_glDisable(GL_FOG);
204 if(ctx->fog_enabled) old_fogcoord_glEnable(GL_FOG);
207 old_fogcoord_glDisable(GL_FOG);
225 if(ctx->fog_enabled) old_fogcoord_glEnable(GL_FOG);
228 old_fogcoord_glDisable(GL_FOG);
246 if(ctx->fog_enabled) old_fogcoord_glEnable(GL_FOG);
249 old_fogcoord_glDisable(GL_FOG);
[all...]
H A Dcontext.c2215 glDisableWINE(GL_FOG);
2216 checkGLcall("glDisable GL_FOG");
H A Dstate.c684 * GL_VARIABLE_A_NV GL_FOG, GL_UNSIGNED_IDENTITY_NV GL_ALPHA
686 * GL_VARIABLE_C_NV GL_FOG GL_UNSIGNED_IDENTITY_NV GL_RGB
1030 glDisableWINE(GL_FOG);
1031 checkGLcall("glDisable GL_FOG");
1156 glEnableWINE(GL_FOG);
1157 checkGLcall("glEnable GL_FOG");
H A Dwined3d_gl.h273 #define GL_FOG 0x0B60 macro
3580 /* reuse GL_FOG */
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_regcombiner.c82 reg->a = GL_FOG;
84 reg->c = GL_FOG;
219 if( input != GL_ZERO && input != GL_CONSTANT_COLOR0_NV && input != GL_CONSTANT_COLOR1_NV && input != GL_FOG && input != GL_PRIMARY_COLOR_NV && input != GL_SECONDARY_COLOR_NV && input != GL_SPARE0_NV && input != GL_SPARE1_NV && ( input < GL_TEXTURE0_ARB || input >= GL_TEXTURE0_ARB + g->limits.maxTextureUnits ))
240 if( componentUsage == GL_ALPHA && input == GL_FOG )
242 crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION, "CombinerInputNV can not have input of GL_FOG if componentUsage is GL_ALPHA" );
425 if( input != GL_ZERO && input != GL_CONSTANT_COLOR0_NV && input != GL_CONSTANT_COLOR1_NV && input != GL_FOG && input != GL_PRIMARY_COLOR_NV && input != GL_SECONDARY_COLOR_NV && input != GL_SPARE0_NV && input != GL_SPARE1_NV && ( input < GL_TEXTURE0_ARB || input >= GL_TEXTURE0_ARB + g->limits.maxTextureUnits ) && input != GL_E_TIMES_F_NV && input != GL_SPARE0_PLUS_SECONDARY_COLOR_NV )
H A Dstate_enable.c93 case GL_FOG :
H A Dstate_lists.c958 CRSTATE_SET_ENABLED(fog.enable, GL_FOG);
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_clear.c323 cr_server.head_spu->dispatch_table.Disable(GL_FOG);
410 cr_server.head_spu->dispatch_table.Enable(GL_FOG);
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h413 #define GL_FOG 0x0B60 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h411 #define GL_FOG 0x0B60 macro
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp4984 enableCap = GL_FOG;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h1227 #define GL_FOG 0x0B60 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h273 #define GL_FOG 0x0B60 macro
3589 /* reuse GL_FOG */
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h1399 #define GL_FOG 0x0B60 macro

Completed in 280 milliseconds