Lines Matching refs:GL_FOG
162 if(cap == GL_FOG) {
172 if(cap == GL_FOG) {
187 if(ctx->fog_enabled) old_fogcoord_glEnable(GL_FOG);
190 old_fogcoord_glDisable(GL_FOG);
208 if(ctx->fog_enabled) old_fogcoord_glEnable(GL_FOG);
211 old_fogcoord_glDisable(GL_FOG);
229 if(ctx->fog_enabled) old_fogcoord_glEnable(GL_FOG);
232 old_fogcoord_glDisable(GL_FOG);
250 if(ctx->fog_enabled) old_fogcoord_glEnable(GL_FOG);
253 old_fogcoord_glDisable(GL_FOG);
402 * glDisable(GL_FOG) here won't matter. However, if we have GL_ARB_fragment_program, it is pretty