Searched refs:GL_BLEND (Results 1 - 22 of 22) sorted by relevance

/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_clear.c337 cr_server.head_spu->dispatch_table.Enable(GL_BLEND);
364 cr_server.head_spu->dispatch_table.Disable(GL_BLEND);
374 cr_server.head_spu->dispatch_table.Disable(GL_BLEND);
382 cr_server.head_spu->dispatch_table.Enable(GL_BLEND);
/vbox/src/VBox/Frontends/VBoxSDL/
H A DVBoxSDLTest.cpp333 glDisable(GL_BLEND);
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_diff.c302 diff_api.Disable(GL_BLEND);
415 diff_api.Enable(GL_BLEND);
H A Dstate_enable.c43 case GL_BLEND:
H A Dstate_lists.c186 CRSTATE_SET_ENABLED(buffer.blend, GL_BLEND);
H A Dstate_texture.c1535 e != GL_BLEND &&
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dutils.c1071 gl_info->gl_ops.gl.p_glDisable(GL_BLEND);
1163 gl_info->gl_ops.gl.p_glEnable(GL_BLEND);
1174 gl_info->gl_ops.gl.p_glDisable(GL_BLEND);
1193 gl_info->gl_ops.gl.p_glEnable(GL_BLEND);
1203 gl_info->gl_ops.gl.p_glDisable(GL_BLEND);
H A Dcontext.c2259 gl_info->gl_ops.gl.p_glDisable(GL_BLEND);
2260 checkGLcall("glDisable GL_BLEND");
2666 gl_info->gl_ops.gl.p_glDisable(GL_BLEND);
H A Dstate.c402 /* According to the red book, GL_LINE_SMOOTH needs GL_BLEND with specific
414 gl_info->gl_ops.gl.p_glDisable(GL_BLEND);
415 checkGLcall("glDisable GL_BLEND");
420 gl_info->gl_ops.gl.p_glEnable(GL_BLEND);
421 checkGLcall("glEnable GL_BLEND");
426 gl_info->gl_ops.gl.p_glDisable(GL_BLEND);
427 checkGLcall("glDisable GL_BLEND");
H A Dsurface.c5884 gl_info->gl_ops.gl.p_glDisable(GL_BLEND);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dcontext.c2218 glDisable(GL_BLEND);
2219 checkGLcall("glDisable GL_BLEND");
2724 glDisable(GL_BLEND);
H A Dutils.c957 glDisable(GL_BLEND);
1042 glEnable(GL_BLEND);
H A Dstate.c253 /* GL_LINE_SMOOTH needs GL_BLEND to work, according to the red book, and special blending params */
263 glDisable(GL_BLEND);
264 checkGLcall("glDisable GL_BLEND");
267 glEnable(GL_BLEND);
268 checkGLcall("glEnable GL_BLEND");
271 glDisable(GL_BLEND);
272 checkGLcall("glDisable GL_BLEND");
H A Dsurface.c4660 glDisable(GL_BLEND);
H A Dwined3d_gl.h141 #define GL_BLEND 0x0BE2 macro
H A Ddevice.c5791 glDisable(GL_BLEND);
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-ogl.cpp3972 glDisable(GL_BLEND);
5240 enableCap = GL_BLEND;
/vbox/src/VBox/Additions/x11/x11include/MesaLib-8.0.4-GL/GL/
H A Dgl.h370 #define GL_BLEND 0x0BE2 macro
/vbox/src/VBox/Additions/x11/x11include/mesa-7.2/include/GL/
H A Dgl.h368 #define GL_BLEND 0x0BE2 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwgl.h251 #define GL_BLEND 0x0BE2 macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_gl.h141 #define GL_BLEND 0x0BE2 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwgl.h261 #define GL_BLEND 0x0BE2 macro

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