Searched refs:CRmatrix (Results 1 - 14 of 14) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/
H A Dcr_matrix.h17 } CRmatrix; typedef in typeref:struct:__anon16100
27 crMatrixInit(CRmatrix *m);
30 crMatrixInitFromString(CRmatrix *m, const char *s);
33 crMatrixInitFromFloats(CRmatrix *m, const float *v);
36 crMatrixInitFromDoubles(CRmatrix *m, const double *v);
39 crMatrixPrint(const char *msg, const CRmatrix *m);
42 crMatrixGetFloats(float *values, const CRmatrix *m);
45 crMatrixIsEqual(const CRmatrix *m, const CRmatrix *n);
48 crMatrixIsIdentity(const CRmatrix *
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H A Dcr_bbox.h21 const CRmatrix *m,
H A Dcr_server.h80 CRmatrix baseProjection; /**< pre-multiplied onto projection matrix */
449 CRmatrix viewMatrix[2]; /**< left and right eye */
454 CRmatrix projectionMatrix[2]; /**< left and right eye */
/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_transform.h35 CRmatrix *top; /* points into stack */
36 CRmatrix *stack; /* array [maxDepth] of CRmatrix */
56 CRmatrix modelViewProjection; /* product of modelview and projection */
73 DECLEXPORT(void) crStateLoadMatrix(const CRmatrix *m);
78 DECLEXPORT(void) crStateTransformXformPointMatrixf(const CRmatrix *m, GLvectorf *p);
79 DECLEXPORT(void) crStateTransformXformPointMatrixd(const CRmatrix *m, GLvectord *p);
/vbox/src/VBox/GuestHost/OpenGL/util/
H A Dmatrix.c12 static const CRmatrix identity_matrix = {
24 crMatrixInit(CRmatrix *m)
35 crMatrixInitFromString(CRmatrix *m, const char *s)
55 crMatrixInitFromFloats(CRmatrix *m, const float *v)
77 crMatrixInitFromDoubles(CRmatrix *m, const double *v)
100 crMatrixPrint(const char *msg, const CRmatrix *m)
111 crMatrixGetFloats(float *values, const CRmatrix *m)
135 crMatrixIsEqual(const CRmatrix *m, const CRmatrix *n)
137 return crMemcmp(m, n, sizeof(CRmatrix))
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H A Dbbox.c28 const CRmatrix *m,
187 CRmatrix m;
/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/
H A Dserver_viewport.c13 static const CRmatrix identity_matrix = {
234 crServerApplyBaseProjection(const CRmatrix *baseProj)
236 const CRmatrix *projMatrix;
254 crServerApplyViewMatrix(const CRmatrix *view)
256 const CRmatrix *modelview = cr_server.curClient->currentCtxInfo->pContext->transform.modelViewStack.top;
H A Dserver.h105 void crServerApplyBaseProjection( const CRmatrix *baseProj );
106 void crServerApplyViewMatrix( const CRmatrix *view );
H A Dserver_clear.c249 const CRmatrix *baseProj;
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_transform.c21 LOADMATRIX( const CRmatrix *a )
86 stack->stack = crAlloc(maxDepth * sizeof(CRmatrix));
175 const CRmatrix *m1 = t->projectionStack.top;
176 const CRmatrix *m2 = t->modelViewStack.top;
177 CRmatrix *m = &(t->modelViewProjection);
191 void crStateTransformXformPointMatrixf(const CRmatrix *m, GLvectorf *p)
204 void crStateTransformXformPointMatrixd(const CRmatrix *m, GLvectord *p)
225 CRmatrix inv;
435 void crStateLoadMatrix(const CRmatrix *m)
535 CRmatrix *
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H A Dstate_lighting.c319 CRmatrix inv;
320 CRmatrix *mat;
H A Dstate_snapshot.c618 return SSMR3PutMem(pSSM, pStack->stack, sizeof(CRmatrix) * pStack->maxDepth);
627 rc = SSMR3GetMem(pSSM, pStack->stack, sizeof(CRmatrix) * pStack->maxDepth);
H A Dstate_texture.c2212 CRmatrix inv;
/vbox/src/VBox/HostServices/SharedOpenGL/dlm/
H A Ddlm_bbox.c90 CRmatrix *m = CurrentStack->top;
203 const CRmatrix *m = CurrentStack->top;

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