Searched refs:CRmatrix (Results 1 - 14 of 14) sorted by relevance
/vbox/src/VBox/GuestHost/OpenGL/include/ |
H A D | cr_matrix.h | 17 } CRmatrix; typedef in typeref:struct:__anon16100 27 crMatrixInit(CRmatrix *m); 30 crMatrixInitFromString(CRmatrix *m, const char *s); 33 crMatrixInitFromFloats(CRmatrix *m, const float *v); 36 crMatrixInitFromDoubles(CRmatrix *m, const double *v); 39 crMatrixPrint(const char *msg, const CRmatrix *m); 42 crMatrixGetFloats(float *values, const CRmatrix *m); 45 crMatrixIsEqual(const CRmatrix *m, const CRmatrix *n); 48 crMatrixIsIdentity(const CRmatrix * [all...] |
H A D | cr_bbox.h | 21 const CRmatrix *m,
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H A D | cr_server.h | 80 CRmatrix baseProjection; /**< pre-multiplied onto projection matrix */ 449 CRmatrix viewMatrix[2]; /**< left and right eye */ 454 CRmatrix projectionMatrix[2]; /**< left and right eye */
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/vbox/src/VBox/GuestHost/OpenGL/include/state/ |
H A D | cr_transform.h | 35 CRmatrix *top; /* points into stack */ 36 CRmatrix *stack; /* array [maxDepth] of CRmatrix */ 56 CRmatrix modelViewProjection; /* product of modelview and projection */ 73 DECLEXPORT(void) crStateLoadMatrix(const CRmatrix *m); 78 DECLEXPORT(void) crStateTransformXformPointMatrixf(const CRmatrix *m, GLvectorf *p); 79 DECLEXPORT(void) crStateTransformXformPointMatrixd(const CRmatrix *m, GLvectord *p);
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/vbox/src/VBox/GuestHost/OpenGL/util/ |
H A D | matrix.c | 12 static const CRmatrix identity_matrix = { 24 crMatrixInit(CRmatrix *m) 35 crMatrixInitFromString(CRmatrix *m, const char *s) 55 crMatrixInitFromFloats(CRmatrix *m, const float *v) 77 crMatrixInitFromDoubles(CRmatrix *m, const double *v) 100 crMatrixPrint(const char *msg, const CRmatrix *m) 111 crMatrixGetFloats(float *values, const CRmatrix *m) 135 crMatrixIsEqual(const CRmatrix *m, const CRmatrix *n) 137 return crMemcmp(m, n, sizeof(CRmatrix)) [all...] |
H A D | bbox.c | 28 const CRmatrix *m, 187 CRmatrix m;
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/vbox/src/VBox/HostServices/SharedOpenGL/crserverlib/ |
H A D | server_viewport.c | 13 static const CRmatrix identity_matrix = { 234 crServerApplyBaseProjection(const CRmatrix *baseProj) 236 const CRmatrix *projMatrix; 254 crServerApplyViewMatrix(const CRmatrix *view) 256 const CRmatrix *modelview = cr_server.curClient->currentCtxInfo->pContext->transform.modelViewStack.top;
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H A D | server.h | 105 void crServerApplyBaseProjection( const CRmatrix *baseProj ); 106 void crServerApplyViewMatrix( const CRmatrix *view );
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H A D | server_clear.c | 249 const CRmatrix *baseProj;
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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_transform.c | 21 LOADMATRIX( const CRmatrix *a ) 86 stack->stack = crAlloc(maxDepth * sizeof(CRmatrix)); 175 const CRmatrix *m1 = t->projectionStack.top; 176 const CRmatrix *m2 = t->modelViewStack.top; 177 CRmatrix *m = &(t->modelViewProjection); 191 void crStateTransformXformPointMatrixf(const CRmatrix *m, GLvectorf *p) 204 void crStateTransformXformPointMatrixd(const CRmatrix *m, GLvectord *p) 225 CRmatrix inv; 435 void crStateLoadMatrix(const CRmatrix *m) 535 CRmatrix * [all...] |
H A D | state_lighting.c | 319 CRmatrix inv; 320 CRmatrix *mat;
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H A D | state_snapshot.c | 618 return SSMR3PutMem(pSSM, pStack->stack, sizeof(CRmatrix) * pStack->maxDepth); 627 rc = SSMR3GetMem(pSSM, pStack->stack, sizeof(CRmatrix) * pStack->maxDepth);
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H A D | state_texture.c | 2212 CRmatrix inv;
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/vbox/src/VBox/HostServices/SharedOpenGL/dlm/ |
H A D | dlm_bbox.c | 90 CRmatrix *m = CurrentStack->top; 203 const CRmatrix *m = CurrentStack->top;
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