Searched refs:CR_OVERLAY_BIT (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/spu_loader/
H A Dchoosevisual.c119 if (visBits & CR_OVERLAY_BIT)
206 if (((visBits & CR_OVERLAY_BIT) && !val) ||
207 (((visBits & CR_OVERLAY_BIT) == 0) && val))
/vbox/src/VBox/Additions/common/crOpenGL/
H A Dglx.c130 {GLX_LEVEL, "GLX_LEVEL", TEST_GREATER_0, CR_OVERLAY_BIT},
222 visBits |= CR_OVERLAY_BIT;
323 if ((visBits & CR_RGB_BIT) == 0 && (visBits & CR_OVERLAY_BIT) == 0)
791 visBits |= CR_OVERLAY_BIT;
792 *value = (visBits & CR_OVERLAY_BIT) ? 1 : 0;
/vbox/src/VBox/GuestHost/OpenGL/include/
H A Dchromium.h762 #define CR_OVERLAY_BIT 0x100 macro
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_init.c419 if (visBits & CR_OVERLAY_BIT) {
/vbox/src/VBox/HostServices/SharedOpenGL/render/
H A Drenderspu_glx.c221 else if (visAttribs & CR_OVERLAY_BIT)
222 visAttribs &= ~CR_OVERLAY_BIT;
H A Drenderspu_agl.c270 if( visAttribs & CR_OVERLAY_BIT )
H A Drenderspu.c80 if (visAttribs & CR_OVERLAY_BIT)
H A Drenderspu_cocoa_helper.m233 # define CR_OVERLAY_BIT RT_BIT_32(8)

Completed in 133 milliseconds