Searched refs:BackBufferFormat (Results 1 - 25 of 36) sorted by relevance

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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Dswapchain.c193 pPresentationParameters->BackBufferFormat = d3dformat_from_wined3dformat(winePresentParameters.BackBufferFormat);
235 wined3d_parameters.BackBufferFormat = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat);
256 present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(wined3d_parameters.BackBufferFormat);
H A Ddirectx.c224 D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL Windowed)
230 iface, Adapter, CheckType, DisplayFormat, BackBufferFormat, Windowed);
234 wined3dformat_from_d3dformat(BackBufferFormat), Windowed);
223 IDirect3D9Impl_CheckDeviceType(IDirect3D9Ex *iface, UINT Adapter, D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL Windowed) argument
H A Ddevice.c647 localParameters.BackBufferFormat = wined3dformat_from_d3dformat(pPresentationParameters->BackBufferFormat);
667 pPresentationParameters->BackBufferFormat = d3dformat_from_wined3dformat(localParameters.BackBufferFormat);
3255 local_parameters.BackBufferFormat = d3dformat_from_wined3dformat(present_parameters->BackBufferFormat);
3285 present_parameters->BackBufferFormat = wined3dformat_from_d3dformat(local_parameters.BackBufferFormat);
3385 wined3d_parameters[i].BackBufferFormat = wined3dformat_from_d3dformat(PP_BASE(&parameters[i])->BackBufferFormat);
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/
H A Dswapchain.c134 wined3d_parameters.BackBufferFormat = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat);
155 present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(wined3d_parameters.BackBufferFormat);
H A Ddirectx.c201 D3DFORMAT BackBufferFormat, BOOL Windowed) {
206 iface, Adapter, CheckType, DisplayFormat, BackBufferFormat, Windowed);
210 wined3dformat_from_d3dformat(BackBufferFormat), Windowed);
199 IDirect3D8Impl_CheckDeviceType(LPDIRECT3D8 iface, UINT Adapter, D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL Windowed) argument
H A Ddevice.c548 localParameters.BackBufferFormat = wined3dformat_from_d3dformat(pPresentationParameters->BackBufferFormat);
571 pPresentationParameters->BackBufferFormat = d3dformat_from_wined3dformat(localParameters.BackBufferFormat);
2717 local_parameters.BackBufferFormat = d3dformat_from_wined3dformat(present_parameters->BackBufferFormat);
2745 present_parameters->BackBufferFormat = wined3dformat_from_d3dformat(local_parameters.BackBufferFormat);
2821 wined3d_parameters.BackBufferFormat = wined3dformat_from_d3dformat(parameters->BackBufferFormat);
[all...]
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dswapchain.c1001 || present_parameters->BackBufferFormat == WINED3DFMT_UNKNOWN))
1016 if (present_parameters->BackBufferFormat == WINED3DFMT_UNKNOWN)
1018 present_parameters->BackBufferFormat = swapchain->orig_fmt;
1039 swapchain->presentParms.BackBufferFormat, swapchain->presentParms.MultiSampleType,
1065 mode.Format = present_parameters->BackBufferFormat;
1156 swapchain->presentParms.BackBufferFormat, swapchain->presentParms.MultiSampleType,
H A Ddirectx.c3374 WINED3DFORMAT DisplayFormat, WINED3DFORMAT BackBufferFormat, BOOL Windowed)
3381 debug_d3dformat(BackBufferFormat), Windowed);
3415 if(!Windowed && BackBufferFormat == WINED3DFMT_UNKNOWN) {
3416 TRACE_(d3d_caps)("BackBufferFormat WINED3FMT_UNKNOWN not available in Windowed mode\n");
3421 if (DisplayFormat == WINED3DFMT_B5G6R5_UNORM && BackBufferFormat != WINED3DFMT_B5G6R5_UNORM)
3423 TRACE_(d3d_caps)("Unsupported display/backbuffer format combination %s/%s\n", debug_d3dformat(DisplayFormat), debug_d3dformat(BackBufferFormat));
3429 && !(BackBufferFormat == WINED3DFMT_B5G5R5X1_UNORM || BackBufferFormat == WINED3DFMT_B5G5R5A1_UNORM))
3431 TRACE_(d3d_caps)("Unsupported display/backbuffer format combination %s/%s\n", debug_d3dformat(DisplayFormat), debug_d3dformat(BackBufferFormat));
3437 && !(BackBufferFormat
3373 IWineD3DImpl_CheckDeviceType(IWineD3D *iface, UINT Adapter, WINED3DDEVTYPE DeviceType, WINED3DFORMAT DisplayFormat, WINED3DFORMAT BackBufferFormat, BOOL Windowed) argument
[all...]
H A Ddevice.c5987 swapchain->presentParms.BackBufferFormat = back_impl->resource.format_desc->format;
6766 TRACE("BackBufferFormat = %s\n", debug_d3dformat(pPresentationParameters->BackBufferFormat));
6789 if(pPresentationParameters->BackBufferFormat != WINED3DFMT_UNKNOWN &&
6790 pPresentationParameters->BackBufferFormat != swapchain->presentParms.BackBufferFormat) {
6839 mode.Format = swapchain->presentParms.BackBufferFormat;
6844 mode.Format = swapchain->presentParms.BackBufferFormat;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3d8types.h1129 D3DFORMAT BackBufferFormat; member in struct:_D3DPRESENT_PARAMETERS_
H A Dd3d9types.h1434 D3DFORMAT BackBufferFormat; member in struct:_D3DPRESENT_PARAMETERS_
H A Dd3d9.h204 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
282 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/wddm/
H A DVBoxD3DIf.cpp800 pParams->BackBufferFormat = vboxDDI2D3DFormat(pRc->aAllocations[0].SurfDesc.format);
H A DVBoxDispD3D.cpp1304 Params.BackBufferFormat,
1577 Params.BackBufferFormat,
6201 params.BackBufferFormat = D3DFMT_A8R8G8B8;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3d8types.h1126 D3DFORMAT BackBufferFormat; member in struct:_D3DPRESENT_PARAMETERS_
H A Dd3d9types.h1430 D3DFORMAT BackBufferFormat; member in struct:_D3DPRESENT_PARAMETERS_
H A Dd3d9.h189 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
267 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-win.cpp2997 PresParam.BackBufferFormat = D3DFMT_UNKNOWN;
3030 Log(("vmsvga3dContextDefine: Backbuffer (%d,%d) count=%d format=%x\n", PresParam.BackBufferWidth, PresParam.BackBufferHeight, PresParam.BackBufferCount, PresParam.BackBufferFormat));
3333 PresParam.BackBufferFormat = D3DFMT_UNKNOWN;
3356 Log(("vmsvga3dChangeMode: Backbuffer (%d,%d) count=%d format=%x\n", PresParam.BackBufferWidth, PresParam.BackBufferHeight, PresParam.BackBufferCount, PresParam.BackBufferFormat));
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/
H A Ddevice.c181 present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(swapchain_desc->backbuffer_format);
200 swapchain_desc->backbuffer_format = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/
H A Ddevice.c203 present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(swapchain_desc->backbuffer_format);
223 swapchain_desc->backbuffer_format = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat);
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/
H A Dd3d9.h197 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
275 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/
H A Dd3d9.h197 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
275 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/
H A Dd3d9.h213 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
291 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.idl1684 WINED3DFORMAT BackBufferFormat;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/
H A Dd3d9.h197 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
275 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;

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