/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | swapchain.c | 193 pPresentationParameters->BackBufferFormat = d3dformat_from_wined3dformat(winePresentParameters.BackBufferFormat); 235 wined3d_parameters.BackBufferFormat = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat); 256 present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(wined3d_parameters.BackBufferFormat);
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H A D | directx.c | 224 D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL Windowed) 230 iface, Adapter, CheckType, DisplayFormat, BackBufferFormat, Windowed); 234 wined3dformat_from_d3dformat(BackBufferFormat), Windowed); 223 IDirect3D9Impl_CheckDeviceType(IDirect3D9Ex *iface, UINT Adapter, D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL Windowed) argument
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H A D | device.c | 647 localParameters.BackBufferFormat = wined3dformat_from_d3dformat(pPresentationParameters->BackBufferFormat); 667 pPresentationParameters->BackBufferFormat = d3dformat_from_wined3dformat(localParameters.BackBufferFormat); 3255 local_parameters.BackBufferFormat = d3dformat_from_wined3dformat(present_parameters->BackBufferFormat); 3285 present_parameters->BackBufferFormat = wined3dformat_from_d3dformat(local_parameters.BackBufferFormat); 3385 wined3d_parameters[i].BackBufferFormat = wined3dformat_from_d3dformat(PP_BASE(¶meters[i])->BackBufferFormat); [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | swapchain.c | 134 wined3d_parameters.BackBufferFormat = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat); 155 present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(wined3d_parameters.BackBufferFormat);
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H A D | directx.c | 201 D3DFORMAT BackBufferFormat, BOOL Windowed) { 206 iface, Adapter, CheckType, DisplayFormat, BackBufferFormat, Windowed); 210 wined3dformat_from_d3dformat(BackBufferFormat), Windowed); 199 IDirect3D8Impl_CheckDeviceType(LPDIRECT3D8 iface, UINT Adapter, D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL Windowed) argument
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H A D | device.c | 548 localParameters.BackBufferFormat = wined3dformat_from_d3dformat(pPresentationParameters->BackBufferFormat); 571 pPresentationParameters->BackBufferFormat = d3dformat_from_wined3dformat(localParameters.BackBufferFormat); 2717 local_parameters.BackBufferFormat = d3dformat_from_wined3dformat(present_parameters->BackBufferFormat); 2745 present_parameters->BackBufferFormat = wined3dformat_from_d3dformat(local_parameters.BackBufferFormat); 2821 wined3d_parameters.BackBufferFormat = wined3dformat_from_d3dformat(parameters->BackBufferFormat); [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | swapchain.c | 1001 || present_parameters->BackBufferFormat == WINED3DFMT_UNKNOWN)) 1016 if (present_parameters->BackBufferFormat == WINED3DFMT_UNKNOWN) 1018 present_parameters->BackBufferFormat = swapchain->orig_fmt; 1039 swapchain->presentParms.BackBufferFormat, swapchain->presentParms.MultiSampleType, 1065 mode.Format = present_parameters->BackBufferFormat; 1156 swapchain->presentParms.BackBufferFormat, swapchain->presentParms.MultiSampleType,
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H A D | directx.c | 3374 WINED3DFORMAT DisplayFormat, WINED3DFORMAT BackBufferFormat, BOOL Windowed) 3381 debug_d3dformat(BackBufferFormat), Windowed); 3415 if(!Windowed && BackBufferFormat == WINED3DFMT_UNKNOWN) { 3416 TRACE_(d3d_caps)("BackBufferFormat WINED3FMT_UNKNOWN not available in Windowed mode\n"); 3421 if (DisplayFormat == WINED3DFMT_B5G6R5_UNORM && BackBufferFormat != WINED3DFMT_B5G6R5_UNORM) 3423 TRACE_(d3d_caps)("Unsupported display/backbuffer format combination %s/%s\n", debug_d3dformat(DisplayFormat), debug_d3dformat(BackBufferFormat)); 3429 && !(BackBufferFormat == WINED3DFMT_B5G5R5X1_UNORM || BackBufferFormat == WINED3DFMT_B5G5R5A1_UNORM)) 3431 TRACE_(d3d_caps)("Unsupported display/backbuffer format combination %s/%s\n", debug_d3dformat(DisplayFormat), debug_d3dformat(BackBufferFormat)); 3437 && !(BackBufferFormat 3373 IWineD3DImpl_CheckDeviceType(IWineD3D *iface, UINT Adapter, WINED3DDEVTYPE DeviceType, WINED3DFORMAT DisplayFormat, WINED3DFORMAT BackBufferFormat, BOOL Windowed) argument [all...] |
H A D | device.c | 5987 swapchain->presentParms.BackBufferFormat = back_impl->resource.format_desc->format; 6766 TRACE("BackBufferFormat = %s\n", debug_d3dformat(pPresentationParameters->BackBufferFormat)); 6789 if(pPresentationParameters->BackBufferFormat != WINED3DFMT_UNKNOWN && 6790 pPresentationParameters->BackBufferFormat != swapchain->presentParms.BackBufferFormat) { 6839 mode.Format = swapchain->presentParms.BackBufferFormat; 6844 mode.Format = swapchain->presentParms.BackBufferFormat;
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | d3d8types.h | 1129 D3DFORMAT BackBufferFormat; member in struct:_D3DPRESENT_PARAMETERS_
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H A D | d3d9types.h | 1434 D3DFORMAT BackBufferFormat; member in struct:_D3DPRESENT_PARAMETERS_
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H A D | d3d9.h | 204 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE; 282 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
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/vbox/src/VBox/Additions/WINNT/Graphics/Video/disp/wddm/ |
H A D | VBoxD3DIf.cpp | 800 pParams->BackBufferFormat = vboxDDI2D3DFormat(pRc->aAllocations[0].SurfDesc.format);
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H A D | VBoxDispD3D.cpp | 1304 Params.BackBufferFormat, 1577 Params.BackBufferFormat, 6201 params.BackBufferFormat = D3DFMT_A8R8G8B8;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | d3d8types.h | 1126 D3DFORMAT BackBufferFormat; member in struct:_D3DPRESENT_PARAMETERS_
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H A D | d3d9types.h | 1430 D3DFORMAT BackBufferFormat; member in struct:_D3DPRESENT_PARAMETERS_
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H A D | d3d9.h | 189 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE; 267 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
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/vbox/src/VBox/Devices/Graphics/ |
H A D | DevVGA-SVGA3d-win.cpp | 2997 PresParam.BackBufferFormat = D3DFMT_UNKNOWN; 3030 Log(("vmsvga3dContextDefine: Backbuffer (%d,%d) count=%d format=%x\n", PresParam.BackBufferWidth, PresParam.BackBufferHeight, PresParam.BackBufferCount, PresParam.BackBufferFormat)); 3333 PresParam.BackBufferFormat = D3DFMT_UNKNOWN; 3356 Log(("vmsvga3dChangeMode: Backbuffer (%d,%d) count=%d format=%x\n", PresParam.BackBufferWidth, PresParam.BackBufferHeight, PresParam.BackBufferCount, PresParam.BackBufferFormat));
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | device.c | 181 present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(swapchain_desc->backbuffer_format); 200 swapchain_desc->backbuffer_format = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | device.c | 203 present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(swapchain_desc->backbuffer_format); 223 swapchain_desc->backbuffer_format = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat);
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/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/ |
H A D | d3d9.h | 197 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE; 275 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/ |
H A D | d3d9.h | 197 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE; 275 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/ |
H A D | d3d9.h | 213 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE; 291 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/ |
H A D | wined3d.idl | 1684 WINED3DFORMAT BackBufferFormat;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/ |
H A D | d3d9.h | 197 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE; 275 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
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