/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | directx.c | 110 {"GL_ARB_texture_rectangle", ARB_TEXTURE_RECTANGLE, 0 }, 656 gl_info->supported[ARB_TEXTURE_RECTANGLE] = TRUE; 2470 gl_info->supported[ARB_TEXTURE_RECTANGLE] = FALSE;
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H A D | glsl_shader.c | 4309 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
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H A D | wined3d_gl.h | 1818 ARB_TEXTURE_RECTANGLE, enumerator in enum:wined3d_gl_extension
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | wined3d_gl.h | 98 ARB_TEXTURE_RECTANGLE, enumerator in enum:wined3d_gl_extension
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H A D | context.c | 1558 if (gl_info->supported[ARB_TEXTURE_RECTANGLE]) 2185 if (gl_info->supported[ARB_TEXTURE_RECTANGLE]) 2214 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
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H A D | utils.c | 3455 if (gl_info->supported[ARB_TEXTURE_RECTANGLE]) 3482 if (gl_info->supported[ARB_TEXTURE_RECTANGLE]) 3497 if (gl_info->supported[ARB_TEXTURE_RECTANGLE]) 3518 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
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H A D | nvidia_texture_shader.c | 537 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
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H A D | directx.c | 153 {"GL_ARB_texture_rectangle", ARB_TEXTURE_RECTANGLE }, 973 gl_info->supported[ARB_TEXTURE_RECTANGLE] = TRUE; 3084 gl_info->supported[ARB_TEXTURE_RECTANGLE] = FALSE;
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H A D | glsl_shader.c | 1123 tex_rect = tex_rect && gl_info->supported[ARB_TEXTURE_RECTANGLE]; 1936 BOOL texrect = flags & WINED3D_GLSL_SAMPLE_NPOT && gl_info->supported[ARB_TEXTURE_RECTANGLE]; 4553 if (gl_info->supported[ARB_TEXTURE_RECTANGLE]) 5435 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
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H A D | texture.c | 1185 * Second also don't use ARB_TEXTURE_RECTANGLE in case the surface format is P8 and EXT_PALETTED_TEXTURE 1187 * doesn't work in combination with ARB_TEXTURE_RECTANGLE. */ 1199 else if (gl_info->supported[ARB_TEXTURE_RECTANGLE] && (desc->width != pow2_width || desc->height != pow2_height)
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H A D | surface.c | 923 /* Don't use ARB_TEXTURE_RECTANGLE in case the surface format is P8 927 * ARB_TEXTURE_RECTANGLE. */ 928 if (surface->flags & SFLAG_NONPOW2 && gl_info->supported[ARB_TEXTURE_RECTANGLE] 3772 if (gl_info->supported[ARB_TEXTURE_NON_POWER_OF_TWO] || gl_info->supported[ARB_TEXTURE_RECTANGLE] 6787 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
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H A D | device.c | 919 if (gl_info->supported[ARB_TEXTURE_RECTANGLE]) 989 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
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H A D | arb_program_shader.c | 1413 && gl_info->supported[ARB_TEXTURE_RECTANGLE]) 7390 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
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H A D | state.c | 3191 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | texture.c | 596 * Second also don't use ARB_TEXTURE_RECTANGLE in case the surface format is P8 and EXT_PALETTED_TEXTURE 598 * doesn't work in combination with ARB_TEXTURE_RECTANGLE. */ 609 else if (gl_info->supported[ARB_TEXTURE_RECTANGLE] && (width != pow2_width || height != pow2_height)
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H A D | utils.c | 2945 if (gl_info->supported[ARB_TEXTURE_RECTANGLE]) 2972 if (gl_info->supported[ARB_TEXTURE_RECTANGLE]) 2987 if (gl_info->supported[ARB_TEXTURE_RECTANGLE]) 3006 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
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H A D | context.c | 2142 if (gl_info->supported[ARB_TEXTURE_RECTANGLE]) 2173 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
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H A D | nvidia_texture_shader.c | 513 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
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H A D | directx.c | 101 {"GL_ARB_texture_rectangle", ARB_TEXTURE_RECTANGLE, 0 }, 833 gl_info->supported[ARB_TEXTURE_RECTANGLE] = TRUE; 2614 gl_info->supported[ARB_TEXTURE_RECTANGLE] = FALSE;
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H A D | surface.c | 4621 /* Don't use ARB_TEXTURE_RECTANGLE in case the surface format is P8 and EXT_PALETTED_TEXTURE 4623 doesn't work in combination with ARB_TEXTURE_RECTANGLE. 4625 if (This->Flags & SFLAG_NONPOW2 && gl_info->supported[ARB_TEXTURE_RECTANGLE] 5491 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
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H A D | glsl_shader.c | 4182 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
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H A D | state.c | 3058 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
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H A D | wined3d_gl.h | 1813 ARB_TEXTURE_RECTANGLE, enumerator in enum:wined3d_gl_extension
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H A D | arb_program_shader.c | 6880 if (gl_info->supported[ARB_TEXTURE_RECTANGLE])
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H A D | device.c | 6523 if (gl_info->supported[ARB_TEXTURE_NON_POWER_OF_TWO] || gl_info->supported[ARB_TEXTURE_RECTANGLE]
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