Searched refs:top (Results 1 - 25 of 27) sorted by relevance

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/solaris-x11-s11/open-src/lib/libXaw5/sun-src/
H A DScrollbar.c101 Offset(scrollbar.top), XtRFloat, (XtPointer)&floatZero},
223 /* Fill the area specified by top and bottom with the given pattern. */
236 static void FillArea(w, top, bottom, thumb)
238 Position top, bottom;
241 Dimension length = bottom-top;
250 w->scrollbar.gc, top, 1, length, local
254 1, top, w->core.width-2, length); local
260 XClearArea(XtDisplay(w), XtWindow(w), top, 1, local
264 top, w->core.width-2, length, FALSE); local
270 /* Paint the thumb in the area specified by w->top an
752 XawScrollbarSetThumb(Widget gw, double top, double shown) argument
[all...]
H A DScrollbarP.h74 float top; /* What percent is above the win's top */ member in struct:__anon382
84 Position topLoc; /* Pixel that corresponds to top */
H A DTextP.h116 XawTextPosition top; /* Top of the displayed text. */ member in struct:__anon403
123 Position left, right, top, bottom; member in struct:_XawTextMargin
126 #define VMargins(ctx) ( (ctx)->text.margin.top + (ctx)->text.margin.bottom )
257 XawTextPosition /*top pos*/,
H A DFormP.h111 XtEdgeType top, bottom, /* where to drag edge on resize */ member in struct:_FormConstraintsPart
H A DText.c146 offset(text.lt.top), XtRImmediate, (XtPointer)0},
154 offset(text.r_margin.top), XtRImmediate, (XtPointer)2},
354 Position top, left = 0; local
366 top = ctx->core.height - ( hbar->core.height + hbar->core.border_width);
367 XtMoveWidget( hbar, left, top);
603 _XawTextBuildLineTable(ctx, ctx->text.lt.top, TRUE);
894 *y = ctx->text.margin.top;
945 if ( force_rebuild || (position != ctx->text.lt.top) ) {
947 (void) _BuildLineTable(ctx, ctx->text.lt.top = position, zeroPosition, 0);
974 y = ( (line == 0) ? ctx->text.margin.top
1172 XawTextPosition top, target; local
2732 XawTextPosition max_pos, top, first; local
[all...]
H A DForm.c74 Offset(top), XtREdgeType, (XtPointer)&defEdge},
512 fw->core.height, form->form.top );
708 if (cfc->form.top != nfc->form.top ||
H A DXawIm.c272 pe_area.y += margin->top;
274 pe_area.height -= (margin->top + margin->bottom - 1);
813 pe_area.y += margin->top;
815 pe_area.height -= (margin->top + margin->bottom - 1);
972 pe_area.y += margin->top;
974 pe_area.height -= (margin->top + margin->bottom - 1);
H A DViewport.c397 static void SetBar(w, top, length, total)
399 Position top;
402 XawScrollbarSetThumb(w, (float)top/(float)total,
460 /* make sure we never move past left/top borders */
H A DAsciiSink.c690 _XawTextBuildLineTable(ctx, ctx->text.lt.top, TRUE);
/solaris-x11-s11/open-src/lib/libXaw4/sun-src/
H A DXaw3_1FormP.h89 XtEdgeType top, bottom, /* where to drag edge on resize */ member in struct:_FormConstraintsPart
H A DXaw3_1Scrollbar.c81 Offset(scrollbar.top), XtRFloat, (caddr_t)&floatZero},
202 /* Fill the area specified by top and bottom with the given pattern. */
215 static void FillArea(w, top, bottom, thumb)
217 Position top, bottom;
220 Dimension length = bottom-top;
229 w->scrollbar.gc, top, 1, length, local
233 1, top, w->core.width-2, length); local
239 XClearArea(XtDisplay(w), XtWindow(w), top, 1, local
243 top, w->core.width-2, length, FALSE); local
249 /* Paint the thumb in the area specified by w->top an
[all...]
H A DXaw3_1ScrollbarP.h49 float top; /* What percent is above the win's top */ member in struct:__anon314
59 Position topLoc; /* Pixel that corresponds to top */
H A DXaw3_1TextP.h82 XawTextPosition top; /* Top of the displayed text. */ member in struct:__anon335
89 Position left, right, top, bottom; member in struct:_XawTextMargin
92 #define VMargins(ctx) ( (ctx)->text.margin.top + (ctx)->text.margin.bottom )
H A DXaw3_1Text.c119 offset(text.lt.top), XtRImmediate, (caddr_t)0},
127 offset(text.r_margin.top), XtRImmediate, (caddr_t)2},
347 Position top, left = 0; local
359 top = ctx->core.height - ( hbar->core.height + hbar->core.border_width);
360 XtMoveWidget( hbar, left, top);
578 _XawTextBuildLineTable(ctx, ctx->text.lt.top, TRUE);
810 *y = ctx->text.margin.top;
834 XawTextPosition position; /* top. */
854 if ( force_rebuild || (position != ctx->text.lt.top) ) {
856 (void) _BuildLineTable(ctx, ctx->text.lt.top
1061 XawTextPosition top, target; local
2318 XawTextPosition max_pos, top, first, second; local
[all...]
H A DXaw3_1Form.c53 Offset(top), XtREdgeType, (XtPointer)&defEdge},
377 fw->core.height, form->form.top );
H A DXaw3_1Viewport.c364 static void SetBar(w, top, length, total)
366 Position top;
369 XawScrollbarSetThumb(w, (float) top / total, (float) length / total );
403 /* make sure we never move past left/top borders */
H A DXaw3_1TextAction.c470 ctx->text.insertPos = ctx->text.lt.top;
1283 _XawTextBuildLineTable(ctx, ctx->text.lt.top, TRUE);
/solaris-x11-s11/open-src/lib/DPS/sun-src/libdpstk/
H A DFSBwraps.psw82 % (str) x y SafeBBox left bottom right top
429 *top, *bottom)
437 top right bottom left
445 *left, *right, *top, *bottom;
453 top right bottom left
H A DFontSample.c1273 float width, left, right, top, bottom; local
1346 &width, &left, &right, &top, &bottom);
1356 d->l = (int) (m[0] * left + m[2] * top + m[4]);
1358 d->t = (int) ceil(m[1] * left + m[3] * top + m[5] + info->window_height);
H A DColorSB.c2736 Position left, top; local
2745 &left, &top);
2749 (int) event->xbutton.y_root >= top &&
2750 (int) event->xbutton.y_root <= top + (int) height) {
2752 event->xbutton.y_root - top, height);
/solaris-x11-s11/open-src/lib/DPS/sun-src/include/DPS/
H A DFontSB.h253 float *top, float *bottom);
H A DFontSBP.h241 float *top, float *bottom);
/solaris-x11-s11/open-src/lib/DPS/sun-src/libdps/
H A DdpsXcmu.c1045 bit. Only look at the top 8 bits; the others are too noisy */
1399 int top, mid = 0; local
1407 top = vinfo->colormap_size - 1;
1408 while (total <= top) {
1409 mid = total + ((top - total + 1) / 2);
1413 if (mid == top) {
1420 } else top = mid - 1;
/solaris-x11-s11/open-src/kernel/i915/src/
H A Dintel_sdvo.c169 struct drm_property *top; member in struct:intel_sdvo_connector
1941 if (intel_sdvo_connector->top)
1942 drm_property_destroy(dev, intel_sdvo_connector->top);
2115 } else if (intel_sdvo_connector->top == property) {
2129 intel_sdvo_connector->top, val);
2716 intel_sdvo_connector->top =
2719 if (!intel_sdvo_connector->top)
2723 intel_sdvo_connector->top,
/solaris-x11-s11/open-src/lib/DPS/sun-src/makepsres/
H A Dmakepsres.c1660 static void ProcessDirectory (directoryName, top, fileFunction)
1662 int top;
1677 /* Treat top level failures to open differently from subdirectories */
1678 if (top || issueWarnings) {

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