Searched refs:swapped (Results 1 - 4 of 4) sorted by relevance

/inkscape/src/
H A Dbox3d.cpp49 this->swapped = Box3D::NONE;
682 bool swapped = box3d_XY_axes_are_swapped(box); local
686 if (!swapped) {
693 if (!swapped) {
700 if (!swapped) {
707 if (!swapped) {
733 bool swapped = box3d_XY_axes_are_swapped(box); local
737 if (!swapped) {
749 if (!swapped) {
758 if (!swapped) {
795 bool swapped = box3d_XY_axes_are_swapped(box); local
[all...]
H A Dbox3d.h45 Box3D::Axis swapped; // to indicate which coordinates are swapped during dragging member in class:SPBox3D
/inkscape/src/libavoid/
H A Dconnector.h375 PtConnPtrPair outerArg, bool swapped);
H A Dconnector.cpp986 PtConnPtrPair outerArg, bool swapped)
988 PtConnPtrPair inner = (swapped) ? outerArg : innerArg;
989 PtConnPtrPair outer = (swapped) ? innerArg : outerArg;
985 addPoints(const int dim, PtConnPtrPair innerArg, PtConnPtrPair outerArg, bool swapped) argument

Completed in 24 milliseconds