Searched refs:light_vector (Results 1 - 4 of 4) sorted by relevance
/inkscape/src/display/ |
H A D | nr-light.h | 47 void light_vector(NR::Fvector &v); 85 void light_vector(NR::Fvector &v, double x, double y, double z); 126 void light_vector(NR::Fvector &v, double x, double y, double z);
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H A D | nr-light.cpp | 32 void DistantLight::light_vector(NR::Fvector &v) { function in class:Inkscape::Filters::DistantLight 54 void PointLight::light_vector(NR::Fvector &v, double x, double y, double z) { function in class:Inkscape::Filters::PointLight 89 void SpotLight::light_vector(NR::Fvector &v, double x, double y, double z) { function in class:Inkscape::Filters::SpotLight
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H A D | nr-filter-diffuselighting.cpp | 73 dl.light_vector(_lightv); 97 _light.light_vector(light, _x0 + x, _y0 + y, _scale * alphaAt(x, y)/255.0); 117 _light.light_vector(light, _x0 + x, _y0 + y, _scale * alphaAt(x, y)/255.0);
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H A D | nr-filter-specularlighting.cpp | 82 dl.light_vector(lv); 107 _light.light_vector(light, _x0 + x, _y0 + y, _scale * alphaAt(x, y)/255.0); 129 _light.light_vector(light, _x0 + x, _y0 + y, _scale * alphaAt(x, y)/255.0);
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